Steam and GOG had big sales through the end of December that had me looking at some old games like this. I thought about getting some Microprose games to spare me the trouble of copying them from 5.25" and 3.5" floppies (if they're even readable anymore), but I figured it was just as well to leave the graphics and gameplay to my rose-colored memory.
It did get me thinking about what it takes to bring classic games to a modern audience. Grim Fandango and Age of Empires have gotten updates, primarily to the assets. The negative reviews tend to focus on old-fashioned gameplay, or bugs that still haven't been fixed after umpteen years.
A project like this reminds me of the ScummVM engines, which basically provide a new platform for old assets. It's harder to get excited about this, because it's just one game.