I scanned through your two articles (part 1 and part 2) and wanted to read more about scope. Although I do find your experiments interesting, scope is really the question. At small scale (single developer with a few view controllers and models), your experiments might make sense but when talking about scaling, I don't think your UI and performance results are relavent. How does a project with hundreds of views, models and libraries scale with Flutter vs. native iOS vs. React Native? How easy is the codebase to browse and learn from 0 to 100? Sure, one can use Flutter when they're playing with a project but when you scale towards 5-20 mobile developers, does it make sense? That's more of an interesting question to me...