Analysis: World of Goo’s iPad Launch
2dboy.com
2dboy.com
related: I played EA's Need For Speed on the iPad recently, and I noticed they've provided a means to essentially buy your way through the game
Re: EA's "buying your way through a game", this is old (comparatively) behaviour that's been going on in XBLM and PSN. It's annoying, but so far it's been ignorable. Multiplayer that requires DLC rubs me the wrong way, but I vote with my wallet and stop playing when this sort of thing happens (it's been rare that I've found continued value in a game when they do this, but I suspect I'm in the minority).
That being said, I wouldn't mind having a scenic tour of Goo artwork..
I love the honesty about playing the app store lottery and comparing it to console sales. Thank you!
I'm glad they sold well though, more revenue than through any of their other offerings. I hope they also consider moving to the Mac Store too.