> vsync is a latency killer
VSync, if done properly, only adds less than a single frame of latency.
That is 17ms tops for 60Hz, which nobody notices unless you are a pro-gamer on an FPS game. Certainly it does not matter for a pixel editor.
VSync, if done properly, only adds less than a single frame of latency.
That is 17ms tops for 60Hz, which nobody notices unless you are a pro-gamer on an FPS game. Certainly it does not matter for a pixel editor.
In terms of comparison with an FPS, the same amount of responsiveness is required for any UI - ie. there should be no perceptual latency.
Adding 17ms certainly is perceptual.