In the past I have very-often stopped exploring a new thing at this point but this time I am continuing! Looks great and I also eagerly await more details of it's implementation.
This is a pretty straightforward set of expectations which should solve most issues.
For one password manager, my default length was 16 and at the time I ran into a sites few sites that restricted it to 12 or 14.
Is this less common these days?
Thanks for the game.
Anther oddity is that the Android version is free while the Steam version costs money. Is there some other kind of monetisation strategies for that version?
Also: my preconception was that Android users are more likely to pirate a product. So to prevent them from downloading a malware-laden pirate APK and getting a poor experience, I'd rather have them play the game for free without hassle and tarnishing my reputation.
To compensate, the Itch.io Android APK is actually pretty much identical to the Google Play Store version, but it just includes all 3D assets too.