What do you think would be reasonable price for perpetual license?
What do you think would be reasonable price for perpetual license?
For the purposes of answering your question in the short-term: you might end up with a perpetual license single-developer price knowing that this initial set of customers will be innovators and an "investment" that will be on your books for quite some time. You could even time or quota-limit if you're looking for a specific growth trajectory and initial burst of revenue.
Given that this is perpetual licensing (and again - you need to decide whether this will be for all versions forever, or limited to +K major versions), you need to balance 12-18month runway (cost-feature) planning against any margin you're hoping to generate (maybe none if you're aiming for ramen profitability).
Feel free to reach out if you want to discuss further.
Of course I'm not expecting to be spoon-fed with a ready made pricing model, but was just trying to get overall sentiment..
You make a lot of great points, and this is one area where I definitely need help, so thank you for your offer. I'll get in touch after I've survived today :)
$100 - personal license, must be bought by an individual (not company), but can be used for commercial purposes. Best effort only support, pushing folks to use a support forum.
$200/seat - business license version of above, but including email support, just without an SLA.
$400/seat or $15/seat/month - enterprise license, includes priority support.
Based on experience, providing support is the most “expensive” and time consuming portion, so make sure you are pricing high enough to cover that, especially with perpetual licenses.
You should definitely charge for upgrades. Make the license for a particular version perpetual, but no upgrades after a year unless they pay again.
Most of your money will probably come from large corporate licenses. Think about how to structure them.
The main thing I'm uncertain about is the value of X :)
I'm doing this mainly to help other developers, so I don't care that much if my monthly recurring revenue or whatever doesn't please Sandhill Road.
If the goal is to help as many developers as possible, then being profitable and/or well funded makes achieving that goal easier, through hiring more employees and developing better product faster. Which in retrospective sounds obvious.
I'll still keep perpetual license as option, but stop being arrogantly non-commercial.