Hyperbolic Cellular Automata Simulator
dmishin.github.io
dmishin.github.io
On a hyperbolic plane however, area grows exponentially when you stray further than a few times the characteristic length of the space. Increasing your range from one such length to two, the area covered grows by a factor of about 5. Going from ten to twenty however, increases the area by about ~20000!
If the characteristic length were a kilometer, you would never be able to get more than a few dozen kilometers away from your home before being irretrievably lost. The area around you 10 kilometers away would have the area of Manhattan. A circle with radius 20 kilometers would be slightly bigger than Egypt. And everything within 50 kilometers would be spread out over an area about the size of the Solar System. Unless you left a trail of breadcrumbs, you'd never be able to retrace your steps.
If r is small compared to R, cos(r / R) = 1 - (r/R)^2 / 2 + O((r/R)^4) so we recover the usual flat circle formula for the area pi r^2 , which is quadratic in r. Only if the r gets comparable to R does the curve flatten.
So a circular area with radius 1000 km would only be 0.2% smaller on Earth than its flat equivalent. Not a useful way to prove the Earth is round.
https://www.wolframalpha.com/input/?i=plot+pi*x%5E2%2C+2*pi%...
One of its zones, living cave, as a cellular automaton in hyperbolic space. Its walls live.
Interesting.... Not that relativity makes a whit of sense anyway, but that's an intriguing video (edit: wouldn't want to play it though)
I fear it's quite rare anymore that I see something very new to me. Sure, I read about a hyperbolic world in Greg Egan's Dichronauts, but it's not quite the same as seeing it.
https://dmishin.github.io/hyperbolic-ca-simulator/index.html...
This is very cool.
https://mathoverflow.net/questions/313671/classification-of-...
This doesn't really get into transformations, but here's one explication of a hyperbolic tiling I wrote: