At the time I was depending on macports to install a lot of dev dependencies: mono was broken, and a bunch of other libraries were also not compiling anymore. It is to this day the only macOS (then Mac OS X) release that I had to downgrade from. But I'm more cautious now... still running Mojave.
That said on principle I agree: I want an OS that works better and faster, not more features.
It was a strange way to manage tens of thousands of people.
USB storage support, network drive support, multiple instances of apps, multiple apps switchable in slide-over, major improvements to Safari.
I've run into some bugs, but I wouldn't switch back to 12.
EDIT - Forgot to mention the contextual menus, which are new to iPads this year as well. I think iPhones with 3D touch hardware had similar actions available in some places, but it's a big addition for iPads and the fact that it's supported across all devices now means that 3rd party devs will bother to implement it.
I think the multiple app stuff was a mistake on Apples part. It complicates the OS significantly and starts to make it feel like a computer operating system.
Improvements to Safari make sense, but then I'd consider that an application and not part of the operating system.
For instance, if I'm doing research on something, I might have Notes or MindNode running with a copy of Safari paired alongside it. Those research related tabs are kept in their own world, not mixed with my main Safari instance and it's accumulated tabs.
And then let's say I'm writing an email about my travel plans and want to pull up the airline's website to look at my reservation. I can do that in a separate Safari instance instead of taking away the research sidebar from next to my MindNode document.
And the new Mail message can be its own window while I write it. If I need to refer to another message in my inbox, I don't have to close the draft I'm writing to get back to my inbox, and then go fetch it out of the drafts folder when I want to get back to it. Just swipe over to the main Mail window and swipe back when I'm done.
Or take an app like GoodNotes, where I have several notebooks on different subjects. I can open two of them at once instead of having to close notebook A, open notebook B, make a note, close notebook B, reopen notebook A every time I want to jot a quick note down in a different topic.
There's an adjustment period if you want to get in the habit of thinking about the iPad this way. But being able to operate it in terms of different tasks and projects, leaving their workspaces intact and unpolluted to come back to later, is a much more productive setup than having to play "How can I best allocate my single instance of the text editor?"
I get how multiple windows is great for productivity, but I'd rather seem Apple push macOS for those use cases and keep the iPad as simple as possible.
13.2 had an issue with apps terminating and having to be relaunched every time you backgrounded them, but that hit the iPhone too so it wasn't an iPad multi-window problem. Speculation I saw was blaming iPhone 11 camera RAM requirements for more aggressive memory management, but who knows.
But then for iOS 13 they tried to catch up with 2 years worth of features in 1 year...
They just need to either slow down the pace, or figure out how to scale their developer count better.
Personally, I think the annual release cycle is the problem. They keep having to release these “clean up” versions because they didn’t have time to perfect the originals.
Of note on the macOS side, everyone’s fondly-remembered Snow Leopard was also the last non-annual release.
Yeah, this is a problem. They announce a bunch of features at WWDC in June, and everyone expects them in September. If their WWDC announcement was just developer API stuff, and they announced the iOS features a few weeks before release, they'd have a better idea of what was actually ready. Then they could release features in point releases spread across the year.