The Creepy Corridors of Video Games
eurogamer.net
eurogamer.net
I wish this idea was applied to the buildings I work in, where I keep getting lost. For example, a green line tracing a way to the cafeteria; a blue one going to the restrooms; a red one to the exits, etc.
There must be some academy for actors to learn how to dance from corner to corner holding the gun in the most sexy way.
Edit: is there some place with explanations of the signs patrols use? Like raising the fist in an angle to mean "stop".
1. British version https://www.contactleft.co.uk/british-military-section-and-p...
2. American version https://fas.org/irp/doddir/army/tc3-21-60.pdf
We even installed a projector and pull down screen in our bedroom for the "movie theater experience" :)
Some games we enjoyed:
- Outlast
- Outlast 2 (not as good as original)
- Resident Evil 7 (really good!)
- Alien Isolation
- Until DawnWhen you are playing games (especially horror) you are really in the moment and focused on the objective. When watching someone else you can lay back and laugh when they jump out of their chair (and sometimes spill your popcorn as well).
I personally prefer YouTube however as I find the Twitch apps to be clunky and I don't really care for the so-fast-hard-to-read chat. I tend to find people that focus on the horror genre and check in with them every so often for new content.
https://www.denofgeek.com/movies/313130/in_praise_of_the_sci...
Not even the term “Liminal spaces”¹ is used.
lolwut[1]
[1]: https://en.wikipedia.org/wiki/P.T._(video_game)#Removal_and_...
https://www.reddit.com/r/backrooms/comments/duzaw4/im_a_litt...
https://images.app.goo.gl/yzXtuK5EqMz5waiK8
It freaked me out so much as a kid in the 90s. Still uncomfortable to play :)