People are now over saturating their mineral line (making more probes than before), so I don't think that's true.
People are now over saturating their mineral line (making more probes than before), so I don't think that's true.
> People oversaturated in wol and hots because you didn't expand a lot in these games and bases have a lot less minerals in LOTV, not because of some kind of lost knowledge like some comments seem to think here.
[...]
> Meanwhile alphastar was going 2 gate robo staying on one base making a fuck ton of probes to take a super late natural, it was bad, and anybody calling it the future really bothered me.
Alphastar has not introduced anything new. Its play is strategically poor.
Is it because they expect to lose workers to harassment? Or is it so that they can saturate new expansions quicker?
I'm interested to understand why Alpha did this since worker production seems like one of the most solved and optimized parts of the games and not where you'd expect innovation