https://www.newsweek.com/world-warcraft-subscriptions-triple...
https://www.newsweek.com/world-warcraft-subscriptions-triple...
Instead with the Hong Kong dust-up, I faced the facts. The blizzard I grew up with and loved is dead. Even with Wow Classic released, the world has moved on.
Instead I initiated a full Battle Net account delete, which nuked all my Wow characters, Hearthstone decks, etc.
Those transactions were a massive source of profit in later expansions and completely eclipsed subscription revenue. Even as the WoW playerbase dwindled, revenue grew thanks to things like game-time tokens, level boosts, mounts, cosmetic items, etc.
All of those things are 100% antithetical to the premise of Classic WoW.
I realized I was aging when I figured out that WoW Classic is Oldies Radio but for people in my age bracket.
I was a hardcore Everquest player prior to WoW. I actually ran the biggest market site at the time, EQPrices.com.
So you want to talk about aging ... but yes, WoW Classic, while interesting, was not enough to get me back in.
And I played at launch. So I know all about having to carry around arrows and all that other jazz.
Blizzard is as stale as it gets right now.
It is very sad that Blizzard was:
- the creator of Warcraft, which popularized RTS,
- Starcraft which basically created esports (and popularized RTS even more)
- Diablo which popularized hack-n-slash RPGs
And now all they do is remaster after remaster (or "classic").