A 3D Metal Printer Is Churning Out Rockets
spectrum.ieee.org
spectrum.ieee.org
I understand why a regular PR piece wouldn't mention the competition, but this is IEEE Spectrum which is supposed to be better than that.
This is like saying that AWS doesn't matter because people have been hosting servers for decades. It's technically correct but misses the entire point.
SpaceX and RocketLab do print parts, but they still need assembly lines with hard to source machines and skilled labor. RocketLab is working on reusability not because of cost savings but because they are assembly line constrained.
https://www.rocketlabusa.com/news/updates/rocket-lab-announc...
> we’re now establishing the reusability program to further increase launch frequency,” says Mr. Beck.
That's a jaw-dropping statement, it's easier and faster to develop reusability as a way to get more cores than to build a new assembly line.
Relativity is printing out entire rockets, only stacking required. New assembly line is entirely contained in a new printer, constrained on upper stages? Just retask a printer no multi-year long lead time to build up a new set of traditional tools. Don't need any more rockets right now? Print planes instead. The list of advantages goes on.
I'll suggest this interview with Relativity space. https://www.wemartians.com/episode062/
You may also be interested in this one about another company looking to print solar panel arrays on orbit. https://mainenginecutoff.com/podcast/131
The constraint may be in autoclaves as carbon fibre is a more intensive product to make than just 3d printing or bending metal.
About the Author
Bryce Salmi is the lead avionics hardware engineer for the Los Angeles aerospace startup Relativity Space.
Not discounting it, because I think the simplicity of doing it that way is brilliant for plenty of parts. Plus, I bet there was plenty of trial and error to get the timing and gas settings right for something like this. Got to give them credit there. Aluminum welding is a bitch (I suck at it). So, I'm not trying to rain on their parade... but a quick google search is showing they're not alone. To be fair, I think they might be doing it better though... especially when it comes to scale. A few minutes in, I don't see anything near to their scale, which is cool.
My understanding is that much of the cost of flight materials is ensuring/maintaining the quality pedigree. I would have liked to see more detail into the ways quality changes with a new manufacturing process. E.g., are certain non-destructive evaluation techniques necessary? Are inspections capable of being automated?
You can buy off the shelf machines for that.
It's used widely for solid rockets, where the internal pressure is very high.
I don't know why not for pump fed liquid rockets, maybe the design being buckling limited makes the approach worse.
Just launching stuff into orbit, or attempting that, has swallowed many companies in failure.
I'm no expert though!
[0] Bar graph with insufficient labels: https://en.m.wikipedia.org/wiki/File:Composition_of_lunar_so...
https://www.deepdyve.com/lp/wiley/sintering-of-magnesium-h06...
You could also repair/refit things without them having to go through re-entry and then be launched a second time E.g. replace damaged/worn out rocket cones or solar panels etc if you can build them in-situ. Imagine Earth-Mars shuttles that just go back and forth that would need maintenance
If we want giant, heavy spacecraft that are capable of interacting with their environment — the space equivalent of a construction vehicle or a tank — earth's high escape velocity makes it impossible to launch from.
We'd instead need to construct it in space, even if all the materials were from earth.
As the cost of launching from earth continues to fall, it'll also become increasingly economically feasible to launch multiple payloads to build a larger, more complex spacecraft.
(Think of the assembly of the ISS as a proof-of-concept here [1]).
[1] https://en.wikipedia.org/wiki/Assembly_of_the_International_...
Is there something I am missing?
Recently (in the last decade) water has been discovered on the moon, frozen in areas of cold permanent shadow in craters.
Also the current US vice president wants to go to the Moon. The previous president wanted to go to Mars.
Mars and the moon both have pros and cons. Mars would be an easier place to survive, but the moon is easier to get to.
Since it takes 6 months to get to mars and only 3 days to the moon and the only advantage for surviving on mars is the mini gravity, I really think we should start with the moon.
Mars also has an atmosphere which contains CO2, which is useful for making methane. It also has a lot of water. (The moon has water too, though it may be less abundant/accessible.)
That is, are there locations on the Moon's surface where the sun is perpetually visible?
But in terms of setting up a base soon and building rockets for example ... the very short travel distance to the moon offsets any advantage the mars has
For a Moon base locations, look up peaks of eternal sunlight. We also have space-grade nuclear reactors and RTGs ready to go.
On the Moon you can have realtime communication, bring way more equipment, have robots remotely controlled from Earth, and get help or evacuate quickly. NASA and China will be able to land people on the Moon, other nations can get rovers/supplies there.
Anything goes wrong on Mars - you are dead. I would pick Moon any day.
No one can survive in any of these places without a space suit, but on Mars you have easier access to the various natural resources you'd need in order to survive and build additional infrastructure. Light for solar power is consistently available on a normal day/night cycle, as is CO2 and water, which can be used to make methane fuel and liquid oxygen. It has concentrations of sulfur, which can be used to make a form of concrete. The gravity is more conducive to long term human health. All this is relevant.
Surviving on the moon or in LEO is also quite possible, it's just that you'd need to bring more equipment and all the resources you can't find on-site.
But for industrial hub, the fact that we have the moon is an absolute miracle. We can build and refuel ships that dwarf our current ones. And we will need moon based factories if we are to make any meaningful progress is settling the solar system. The only things that should ever be lifted off earth is People/ other life, and super high-tech goods like microchips.
The Moon is also close enough to Earth that you can get help, or go back in case you suddenly need surgery. Good luck with that on Mars.
Settling Mars with our current ships is like settling Australia with a canoe.
Still super useful & the short distance overrides much of the downsides.
This is true, but avoiding launching from earth could be done for one of two reasons:
(1) to increase the efficiency of what can be built
(2) to increase the possibility of what can be built
Your point is (1), and I agree with it. The point mentioned above is (2) — even if all the materials for the ISS were from earth, it still could not be constructed on earth and then launched as a whole, and so construction in space is viable.
[0] https://en.wikipedia.org/wiki/Radiative_cooling
[1] https://science.nasa.gov/science-news/science-at-nasa/2001/a...
In space you can't vent to atmosphere or run the oil through a fan/water cooled radiator. So I'm thinking you'd have to build a heat reclaimer or high surface area radiator which uses an active cooling system like thermal pipes or circulated fluids like oil. But how does this adapt to different parts with odd shapes? Perhaps the printing would have to take place in a pressurized environment to facilitate cooling using gas and then figure out how to get rid of or recycle the waste heat.
Truthfully I don't think the best way would even be to try to 3D print the whole structure though just generic pieces that are then assembled into larger assemblies. Just being able to mass manufacture extruded profiles and sheet metal would allow you to do a lot in space that would be hard to launch piecemeal from the ground. Then smaller specialized pieces to join them together in the specific way required for the current vehicle being built could be printed and assembled.
There's a lot of neat research going on in assembling structures like that atm.
well, it depends on the target temperature you want to maintain. Radiative power grows with the forth power of temperature (https://en.wikipedia.org/wiki/Stefan%E2%80%93Boltzmann_law). So that red glow of Merlin engines mentioned by the other comenter radiates so intensively that any other method of heat transfer can hardly come close. Another example - just 5700K of the Sun surface is enough to radiate away all the power the Sun's body generates.
https://www.nasa.gov/content/international-space-station-s-3...
That robot arm is probably an off the shelf part.
[0] It's a pretty simple demo because it can just be done as a simple set of calculated linear motions. The only real trick was that the version of the language it was using didn't support recursion.
It is not uncommon for engine components to be milled. I guess what I'm asking is if there are properties inherit in sintering (e.g., crystalline structure) that make it unsuitable for engine components. You mentioned tensile strength and composition, are you alluding to the fact that specific alloys can't be used in laser sintering or that the process itself creates inferior composition?
In my original comment, I meant to say forging. You could sinter and then forge, which could work.
It might be OK for many parts (like the manifolds) but some parts will _always_ need to be finished by traditional machining operations.
Any other methods that have gained traction?