Why New Technology Is a Hard Sell
collaborativefund.com
collaborativefund.com
A classic counter example is how long it took for hand hygiene to be accepted as an important aspect of medical practice. The cost was just about zero. The benefit: thousands of human lives saved. Still took a hell of a long time.
Another example: scurvy. Known to be cured by lemons since 1601; took 200 years and the better part of two million lives for this news to be properly disseminated.[1]
Still looks partially like a cost/benefit thing (even though there were indeed many doctors not believing lemons were the cure and instead prescribing "fizzy drinks" with sulpheric acid).
Another example would be anti-vaxxers today. Here too, though, we have a special case. The technology was so successful that people forgot how bad of a problem it solved.
Interestingly, in these cases my statement about lack of success implying lack of benefit is wrong, but these are the very cases where the benefit is easily proven empirically.
In many cases, this skepticism is healthy because (as the article mentions in the beginning), a lot of new tech is not actually ready for primetime for quite some time after it is invented.
As such, I think we have the opposite problem from what the article suggests. We happily approve and deploy many technologies and find out about the environmental, health, mental and other hazards the hard way many years later.
To educate an audience is so expensive that one is better to place that responsibility on governments, most of the times through the education system, or other public services that make it mandatory/enforced.
A good example is the goddamn seat belt - a technological wonder that saved millions, yet people have them right next to their shoulders and still today a lot refuse/forget to use it, while being enforced by law in many countries.
That's why I think the article can be resumed to - educate people to change their behavior is hard, expensive and can take a long time.
The most seamless tech adoption is the one unnoticed, where people don't realize neither have opinions on it's usage. Or enforced, where people/manufactureres are forced to adopt new technology.
And on the other side, in order to sell products, people are often "educated" into believing misinformation and myths that persist for generations:
https://en.wikipedia.org/wiki/Carrot#Night_vision
https://en.wikipedia.org/wiki/Diamond#Industry
Or see the many vintage adverts glamorizing products and lifestyles that are now considered hazards: https://old.reddit.com/r/vintageads/
Some of them literally show doctors approving cigarettes: https://i.imgur.com/Pornn4E.jpg
You're correct, but like I said, it takes a lot of money and time (a bit redundant since time is money, but it's important to stress the time window).
Such campaigns take years, with several ads being displayed with high frequencies, with opinion leaders paid to advertise the product, product placements, it's a long term game that the average company can't sustain.
Specially now that technology moves so fast.
What took decades to build, for example, with the cigarettes industry by using ads, doctors, movies, tv shows, sponsorships, and many other forms of advertising and media, also is taking years to reverse.
The vaping, e-cigarret industry is growing thanks to years of government backed campaigns about the health issues related to cigarettes, with the addition of new laws set in place to ban advertising and smoking indoors for example.
So it's not like the new technology of vaping and e-cigarrets is making the investment themselves to educate people, they are riding a wave. To make it clear, it doesn't mean they are not investing, but that they aren't making the massive investment to change people behavior.
In the United States at least, the legal battle was directly against the car manufacturers. This is where Ralph Nader got his start: https://en.wikipedia.org/wiki/Unsafe_at_Any_Speed
Safety culture is an odd thing to have to sell, but it does require selling. Another great example is Jackie Stewart's campaign to make Formula 1 less needlessly dangerous.
That's all there is to it really. It's nothing to do with tech at all. One thing that irks me is how much tech thinks the world revolves around tech. It doesn't.
Very true. Sometimes that thought becomes a barrier.
First, most technologies are challenging to use and expensive at first. There are often related technologies that are required to make the first technology actually be useful. For example indoor toilets are not really useful without plungers.
The second problem is survivorship bias. People are rightly skeptical of new technology, because most new technology turns out to be rather limited in its uses, at least initially. It's easy to comment on the slow adoption of some past technologies, because we can see their wide use later, yet we ignore all the garbage that they were also trying to ignore. See https://xkcd.com/1827/
The Wright brothers proved that powered flight was possible, but the McDonnel Douglas DC3, introduced in 1935, ushered in the era of commercial air travel. The DC3 was the first plane that supported itself economically as well as aerodynamically....
The DC-3, for the first time, brought together five critical component technologies that formed a successful ensemble. They were: the variable-pitch propeller, retractable landing gear, a type of lightweight molded body construction called “monocque,” a radial air-cooled engine, and wing flaps. To succeed, the DC3 needed all five; four were not enough. One year earlier, the Boeing 247 was introduced with all of them except wing flaps. Boeing’s engineers found that the plane, lacking wing flaps, was unstable on takeoff and landing, and they had to downsize the engine.
https://www.penguinrandomhouse.ca/books/163984/the-fifth-dis...
A folding (two-screened) phone sounds like a good idea in theory, but whether they can be made reliable and if there is or will be enough useful software for them is still unknown. I'll wait it out...
I waited out the 3D TV fad and am glad I did. My grumpy geezerism paid off there.
That's a paraphrase of something in somebody's book. but it is really true. If costs and benefits don't accrue to the same organization or individual, if cooperation of multiple players is needed, and if some unobtainable component or technical breakthrough is needed, then innovation is really hard.
One revolution which I follow quite closely is in spaceflight. Since the beginning, it had been done one way and one way only, and its way of doing things had become a goal in itself. Its exorbitant cost was lauded for its ability to create jobs and -- for more ambitious initiatives -- to foster international collaboration, since surely it was too expensive for any one nation to undertake on its own. Its resulting rarity and exclusivity created a kind of mystique around rocket scientists and astronauts. This mystique and these justifications became fundamental to the narrative of what spaceflight was about.
Then SpaceX came along and screwed it all up, and practically nobody noticed. "Bad example," you might say: "Elon Musk is fetishized by millions, and is hardly out of the news cycle for more than a few minutes". Which is true, but Musk's status as a celebrity is entirely orthogonal to actually comprehending what he's doing, and adjusting one's model of the world accordingly.
What SpaceX has done/is doing, is this:
1. Changed traditional aerospace engineering, management, and procurement practices, so that they were more focused on efficiently building/operating rockets than distributing work sites around a critical mass of congressional districts. Nothing at all heroic or sexy about this, but it reduced launch costs by a factor of 3 relative to the industry norm.
2. Developed 1-stage reusability, which is quite sexy, and reduced launch costs by a factor of 6.
3. Developed the Falcon Heavy, which reduced launch costs by a factor of 8 (for large enough payloads, of which there currently aren't any).
What I find remarkable about this is that although the sight of boosters landing themselves has become common place enough to no longer grab headlines, the industrial / political community is still very much at the "Do Not Think Aeroplanes Will Ever Compete With Railroads" stage of comprehension. The fact that it's made Musk into a celebrity is, frankly, totally meaningless and facile. What's slightly more meaningful is that this has enabled a startup to capture the majority of commercial launch services in the world, and make a profit doing it. But ultimately, what a 8x reduction in the cost of spaceflight should do is change the the entire nature of the spaceflight business: enable many new types of business cases and missions. This is a fait accompli, but it's taking a long time for the world to catch onto this fact.
If you browse through an archive of traditional industry magazines and forums and such, you'll find almost no mention of SpaceX's innovations apart from dismissal and derision. Typical themes are:
1. Private companies can't afford to develop launch vehicles. (Still being claimed for a couple of years after they first reached orbit).
2. SpaceX is losing money. (They're not.)
3. SpaceX is only making money because they're subsidized by the government. (They're not.)
4. Recovering a booster is impossible.
5. Reusing a booster is impossible. (This argument was still being made long after SpaceX had started flying reused booster.)
6. Rocket reusability will never be economically meaningful because [insert painfully tortured and ridiculous argument here]. (Said after SpaceX had captured the bulk of the world's launch services).
7. Private companies can't develop heavy-lift launch vehicles. (Said as recently as a congressional hearing last week, after the Falcon Heavy has been successfully flying for almost two years)
8. Look, astronauts should be the very best of the best of the best. We shouldn't just allow anyone into space. (Said ever since the very first space tourist booked a flight to the ISS in 2001).
The myopia here is really striking to me. But one thing I've noticed is that -- contrary to the article -- it mostly doesn't really come from a too-conservative Joe Public. Rather, it comes from well-regarded experts with a vested interest in their world not being upended. When SpaceX first successfully recovered a booster in late 2015, I found that my friends with no particular interest in space were able to comprehend the significance of that milestone far more accurately than executives from the old guard space contractors. And I genuinely think that the old guard didn't comprehend. They weren't publicly ignoring/rubbishing SpaceX, while privately doing intensive R&D in an effort to catch up. Privately, they were doing nothing differently. So they really didn't understand what they were seeing.
4 years later, they're vaguely beginning to understand what has happened, and starting to think about how they might catch up. The European Space Agency is funding paper studies of reusable rockets which look almost exactly like the Falcon 9. SpaceX's main US competitor, United Launch Alliance, is aiming to start doing trials of partial reusability in 5 years. China is ahead of both of them, already doing booster-recovery experiments very similar to the early Falcon 9 recovery trials in 2013.
But this a terribly muted reaction to what has already been a significant revolution in spaceflight. And anyhow, it is all going to be much too little, much too late -- because actually the revolution was just getting started, and matching the capabilities of the Falcon 9 is about to be the least of any competitor's worries.
SpaceX is now developing the Starship, which will be fully reusable and plausibly stands to reduce launch costs by a factor of 50-100 vs. the prior industry baselines. This will be a mind-bogglingly huge development: at those prices, asteroid mining is viable, and building Mars colonies is with reach of many NGOs, never mind governments. At those prices, the fact that we live in a solar system with almost unlimited resources starts to become a meaningful statement. Once the culture has absorbed the fact that this is really happening, I would expect to see thousands of people emigrating off-world every year, to pursue the many opportunities elsewhere. This will be a BIG DEAL.
And it's happening right now. Starship's engines have completed development and are now being optimised for mass production. The first test-bed flew earlier this year. The first full prototype vehicle is under construction and will make its first trans-sonic flight as soon as next month. They expect to hit orbit by next year. Musk is saying as early as next Spring -- and this is undoubtedly too optimistic -- but at the pace they've been going, late next year is absolutely plausible.
Moreover, "the pace they've been going" isn't a matter of speculative kremlinology: they've been practically open-source about the whole endeavour, with all the parts laid out in a field and assembled in full public view. As if to try to convince the world: "hey, wake up, this is actually happening."
But so far, awareness of this seems to be largely confined to cult-of-Musk fanboys, and their equal but opposite anti-fanboys. With very few exceptions, few in the industry have noticed that this is actually happening. Based on what I've seen with the Falcon series, I fully expect this state of denial to persist for at least 5-10 years after Starship reaches orbit.
This is part of the reason that it can take so long to comprehend a genuinely innovative new technology: it doesn't win the game that's being played -- it plays a different game entirely.
When airplanes came along, rail companies could quickly (and correctly!) judge that they would never be hauling coal and cattle and such. Therefore: airplanes are just a toy; we can safely ignore them.
Similarly, when television came along, the radio industry said: "people listen to the radio when they are working, driving, or drifting off to sleep. You can't do anything else when you're staring at a screen, so television isn't a threat."
What these industries failed to realise is that while the the new technologies were non-competitive on the use-cases that railways and radios had optimised for, the new entrants could win on metrics that the old industry had never thought to care about.
(All this is fairly standard Christensen disruptive-technology stuff, BTW.)
Anyhow, the thing about the legacy aerospace industry is this: they weren't playing the "let's build and fly rockets" game. They were playing the "let's maximise our funding" game. The rules of this game are as follows:
1. Spend all the money you get, otherwise your budget will be cut next year.
2. Spend even more money than you get, and do as little as you can with it, so that you can plead the necessity of a funding increase next year.
3. The more money you get, the more of a political base you can establish. The more of a political base you've established, the harder it will be to cancel the whole program.
Underlying all of this is the axiomatic assumption that the spaceflight market is essentially inelastic. Weather and positioning and communications and spy satellites need to be launched at more or less any cost, but any reduction in launch prices won't be matched by a corresponding increase in demand. Therefore: if you cut costs, you're just leaving money on the table and putting your political base at risk. Don't do it.
Typical aerospace management was playing this game exceptionally well. NASA's heavy-lift rocket, the Space Launch System, has spent $14B last time I looked, and is still years away from its first launch. Its launches will cost a billion dollars apiece. That's actually not easy to accomplish. If I gave you $14B and told you -- a person with only a passing interest in space stuff -- that I wanted a heavy-lift rocket in return, I'm quite you could do it. All you need to do is put out a tender for heavy-lift services, with payments made on a milestone/per-launch basis. Award these to several teams to keep things robust and competitive. Job done.
On the other hand, if I gave you $14B and told you to spend it on the appearance of serious rocket development work, I think you'd find it quite challenging. Spending that money without flying a damned thing takes exceptional skill. Hats off to any program manager who can accomplish this!
But when SpaceX comes along and decides that the rules they want to play by are "build and operate the most amount of rocket for the least amount of money", the rest of the industry simply couldn't figure out WTF game SpaceX was playing at. Most of the industry still hasn't figured it out.
Yes! Another way to say this: would-be innovators often fail or are delayed because the game they perceive is not the game being played. In aerospace, as you point out, we ought to change the game.
In other situations, say nutrition, we shouldn't (or at least I won't). E.g. Soylent sees the "game" as "get nutrition with minimal muss/fuss", whereas I prefer to see it as "enjoy experimenting with food prep and then consume with friends".
Missing the "game" perspective, the article too much boils down to "people are stupid", and that's not a winning perspective if you're trying to drive technology adoption.
NASA's contractors are in the corporate pork market. They're strongly incentivised not to get shit done.
But this is no different to the equivalent in the private sector - especially B2B software, where the game is about locking corporate customers into insanely exploitative contracts while providing a service that mostly sort-of works, more or less.
This a solvable problem in at least certain circumstances. Kennedy fixed it problem in the 60s by giving NASA (+contractors) a deadline and by framing the project as a patriotic race. Under those conditions they did at least as well - possibly better - than SpaceX is doing today.
It would be harder to do the same today in aerospace because the political conditions are so different.
None of this has anything to do with some vague handwaving about "resistance to technology." Most people are just fine with new technology, as long as it doesn't blow up in their faces - literally or otherwise - and offers real and obvious benefits.
What they're not fine with is being sold crap that doesn't work and makes their lives harder. And IT has always been a mix of good stuff with a lot of crapware tagging along for the ride.
The overwhelming majority of those are going to be worn out wear items that only require an ability to follow instructions to rectify. Most of the rest will be plumbing failures (if your definition of plumbing is inclusive enough to include plumbing for electrons) which will require pliers and other "grabby pinchy tools" in addition to your $30 socket set.
I guess the headlamps might need to be replaced some day... but if they're LEDs, they may well be permanent.
It starts with polio vaccine, which was an amazing product that people needed. It as not a hard sell at all, lots of people died because of polio.
Then he puts the counterexample with penicillin and says it took 20 years to sell.
But it is wrong in the sense that it took 20 years in developing the industrial process that made penicillin cheap. Not because people did not want it, but because it was a real hard problem to solve.
I read years ago a book about the history of Penicillin and there were tremendous technical roadblocks that made the industrial production of it a chimera(until they were solved). I believe they won the novel price for solving this technical roadblocks(the industrial process, not just the discovery).
You can't analyze it backwards, from the point when all these roadblocks were solved and say, hey! people did no like it!
The equivalent today is nuclear fusion. It has technical roadblocks that makes it a chimera until they are solved. It is not that people do not want nuclear fusion, it is that they doubt scientist will solve the roadblocks so financing is very weak.
The real problem is that nobody(or very few) believe in what does not exist, what they can not see. In the Bible it is called "Faith". Innovation is by definition creating something that did not exist before.
Innovation needs people that could see the future as real, even when it does not exist yet. They are called visionaries, and are highly problematic people. Most people can't understand them, because they are dreamers, "pie in the sky" people.
By the way, most of those visionaries are wrong in their visions, and consume the wealth of those from the "real world" that trust them. 9 out of 10.
In fact, for a long time inventors were considered "Snake oil" salespeople, scammers.
The only difference is that today failing 9 times out of 10 is considered normal business and VCs approach it like a numbers game: They know the 1 out of 10 that success will pay for the failures.
The article makes a wrong assumption: That technologies are fixed and finished, you sell them and people do not want them.
But that is not the case, technologies evolve continuously: Take lithium batteries:They have been improving 7% a year, looks like nothing but it is exponential change, you see 10 years, 15 and the product is completely different.
I bought a RepRap machine when 3d printers patents expired. It was crap, nothing to do with RepRap machines today once 300.000 or more printers have been sold, and in the future when millions of 3d printers are sold the change will accelerate more, because more people will use and modify their printers.
Electric cars, solar panels, wind energy technologies evolve. When they are mass produced, prices get cheaper, as they get cheaper, more people want it, as there is bigger market, more companies invest in R&D, and technologies improve more.