When dealing with error handling in Go (and many other languages), you should do one _and only one_ of the following:
- if you have enough context to handle the error (eg. retry, or degrade gracefully, or perform whatever other application logic to recover, possibly returning a more friendly error to your caller), do that, possibly logging the source error and do not return it further up the stack directly - you have now healed the error condition, and the application code can continue.
- otherwise, return the error, decorating it with extra context if possible.
Doing both, ie. logging (which is a case of handling the error) and returning it up the stack leads to extremely chatty and difficult to debug code. Errors are a fact of life, and your path of handling them should be as well engineered as the happy life. That's one of the most important things in writing reliable software.
That's also one of the reasons there's no generic stack unwinding/exceptions on Go: it forces you to _think_ about error cases and at least reminds you to handle them gracefully. You might not like this approach of treating programmers this way, but that's one of the cornerstones of Go.