Why You Should Not Charge for Your Webapp From Day One
justinvincent.com
justinvincent.com
But my real point is that it depends on the type of users you have. I sell my web apps to towns and city administrations and also to some small businesses. At first we had a few clients for free, their employees didn't use the application much and we did get some feedback but not that much. The year after, we found clients (including one from our original free clients) who were willing to pay for the service (incomplete, buggy and all) and things changed a lot. These clients had much more users day to day using the system, they also provided much more frequent feedback.
If your client is an organization, the importance something has for them is very often tied to how much of their budget they dedicated to that something.
I agree that it depends on the customer whether you should charge right off the bat or not, but the article does indicate its a paid site now:
"Then after two months of free – I turned the site paid."
"Subsequently Pluggio retention rates of paid users are thorugh the roof – with the average paid user sticking around for six to nine months."
Not only that, as igrekel already pointed out, all the feedback you DO get has to be taken with a grain of salt.
"Charge From Day 1" isn't just a meme, it is a method of validating cash flow channels and delineating between paying and nonpaying customer segments. Perhaps Justin got lucky, or perhaps he'll get bit in the ass by it in the coming months, but I doubt that he just disproved an entire school of thought.
Sorry, but laziness isn't a compelling enough reason not to charge for your application.
I don't know him personally but he is the host/cohost of http://techzinglive.com/ my favorite podcast where plugio developpement is actually a recurring subject. He actually turned to a paypall paywall first in the recent days, so he is taking the monetising subject seriously.
i think really what he's talking about is the alpha/beta lifecycle of a product except he uses the term free for a limited time. in reality, lots of applications get released when they're truly only alpha quality so it makes sense to have an alpha, beta, or both cycles for launching apps that you want to eventually charge (or not charge) for.