In theory, could you make some ultra-modern SNES game using a modern ARM chip or such in the cart? Still some basic system limitations, but running pretty much everything on the add-on chip?
It's also roughly how the Super Game Boy worked - it had a Game Boy CPU in it: https://en.wikipedia.org/wiki/Super_Game_Boy
Is this not the sort of memory you'd need?
https://www.digikey.com/product-detail/en/cypress-semiconduc...
or
https://www.digikey.com/product-detail/en/idt-integrated-dev...
just trying to understand the details here.
Next rev I am replacing it with a small FPGA which will act as dual port memory. Believe it or not, that is much cheaper.
My short description really does it a disservice - I strongly recommend watching the video explanation https://www.youtube.com/watch?v=ar9WRwCiSr0