https://research.nvidia.com/publication/interactive-reconstr...
Two Minute Papers did a nice explanation of it:
https://research.nvidia.com/publication/interactive-reconstr...
Two Minute Papers did a nice explanation of it:
There's a bit of a meme going around that DLSS stands for 'doesn't look so sharp'
Did you mean to say "run with DLSS disabled"? RTX contains all the new features including ray tracing, which is not the same as DLSS. There are several games where many people feel they are indeed much better aesthetics-wise with RTX on, not off. At the very least it's a matter of preference, and not "better" in general to have RTX off.
For n=1 I've played Metro with RTX on lower settings and without RTX on higher settings, and I prefer without. I think realtime raytracing came out a hw generation too soon.
https://au.ign.com/articles/2019/04/17/what-is-ray-tracing-a...
https://www.techradar.com/au/news/we-tested-ray-tracing-in-c...
You prefer the latter. Many people prefer ray tracing on. In fact the main complaint online is about the cost of cards, very few people seem to contest that scenes where ray tracing is properly artistically used, have superior aesthetic quality to them and superior realism. (assuming that's what you mean, since you keep using the term "RTX" and it's unclear what you talk about, whether it's ray tracing or DLSS etc.)
> assuming that's what you mean, since you keep using the term "RTX" and it's unclear what you talk about, whether it's ray tracing or DLSS etc.
I use the term the same way NVIDIA uses it. RTX is anything an RTX core accelerates. Still confused? I think that might have been the intention of their marketing team.
> very few people seem to contest that scenes where ray tracing is properly artistically used, have superior aesthetic quality
This is quantifiable bs. Ray tracing as a technique is superior to rasterisation, but only with sufficient flops. And the current generation of hardware does not yield that critical number. So we get 'ray tracing', but so subdued and limited that existing approaches just flat out look better and also perform better.
https://www.youtube.com/watch?v=CuoER1DwYLY
Or if you want a more approachable comparison of RTX vs. not-RTX. consider Minecraft+RTX[1] vs. Minecraft+PTGI[2]
None of these corroborate the idea of RTX effects being aesthetically inferior, or that this is a widely held opinion.
Consider watching these for an up-to-date take on the subject.