Also, at least some of the preference males have for videogames over females is that a majority are designed & marketed with a male audience in mind.
Also, at least some of the preference males have for videogames over females is that a majority are designed & marketed with a male audience in mind.
People love to think this way, but study after study suggests that those preferences are at least partly biological. It's one of those cases where there is a disconnect between the scientific understanding and the beliefs of the general public (including policymakers).
See for example this research work: https://www.math.kth.se/matstat/gru/5b1501/F/sex.pdf:
"Results showed that the male infants showed a stronger interest in the physical-mechanical mobile while the female infants showed a stronger interest in the face. The results of this research clearly demonstrate that sex differences are in part biological in origin."
I think puberty might have more of a splitting effect on the human mind than anyone is saying.
Also, food for thought, humanity as a whole is probably still way too primitive to have a greater nurture than nature ratio. If you look back, primitive people appear to be more nature than people now. Looking forwards, it's probably going to continue. Therefor, we must be somewhere in between, and I get the feeling we're still pretty green.
I can vaguely justify it for games - early programmers were men (for reasons) and they made games so early gamers were also men... if game companies picked up on that, the advertising could propagate that initial imbalance until present day.
What about social media? It only became popular in the past few years, seemingly out of nowhere... Maybe it was just filling a void (boys were playing games, girls had nothing to do so they spent time on social media) but this seems a bit forced argument...
What we do and experience in our life shapes our brain. So anything that says "brain differences" without further detail is at best pop neurology.