Especially, it's very easy to pass the wrong values to functions (functions instead of final values, etc). Debugging this is very time-consuming.
IDE-niceness is also a factor. Devs tend to disregard this, but all the intellisense, code lens, go to, find refs, etc are huge time savers. You lose many of these capabilities (or get them in a degraded manner) with F#.
Yes, I used all the plugins, etc, but what you get is simply 2nd-grade. This is in part unfixable; the language is simply not designed with such aspects in mind.
And, as said, performance played a factor as well.
Performance wise I find it depends on what your doing. I've had nicer code run faster in F# than C# with inlining and such. You can resort to mutable coding if you have to in F# as well so I don't think its truly the case. If your using immutable data structures and writing a WPF app on top without understanding them I can see why you would get the performance hit as an example.
I haven't had a problem with Intellisense, IDE niceness (e.g. Rider, VS Code), Go To Refs seem to even work in VS Code etc. All the Resharper goodies aren't there; but after awhile you find you just don't need them as much in a more leaner language.
I have the opposite anecdote. I use F# specifically for its strong type system and domain modelling capabilities.
A method signature in C# might look like
public static void HireHandyman(string handymanName, bool sweepFootpaths, bool waterGardens, bool emptyLitterBin, bool mowLawn)
I can do in F# as
HireHandyMan(handymanName:EmployeeName,sweepFootpaths:SweepFootpaths,waterGardens:WaterGardens,emptyLitterBins:EmptyBins,mowLawn:MowLawn)
Each type listed there is a thin wrapper over the bool type, but I can add additional business logic at the type definition and it is enforced throughout the codebase at compile time (for the most part). Is it a contrived example? Somewhat. Does it prevent me from putting the emptyBins argument in the waterGardens slot? Yes, at compile time.
I do concede the lack of first-class tooling (CLI is not enough, mediocre programmers like me like designers and GUIs! shakes cane) is one of the bigger costs to using F# in particular.