P.S: I can't help but think the "death of.." articles are just to get page views with sensational titles and articles, mind you thats been the standard for newspapers since before the net.
P.S: I can't help but think the "death of.." articles are just to get page views with sensational titles and articles, mind you thats been the standard for newspapers since before the net.
Of course you won't notice most of those issues on the console games... because they're designed so that you don't need more than N buttons, they're not as fast as promode quake, they add other elements to shift the idea from the raw fps (multiplayer q1/q3-pm being prime examples probably) to a goal based game, team play, etc.
I play both between console and desktop and whilst I find console play more fun, I do find I'm far better at desktop. In Unreal Tournament I was known for my crazy Ion Canon bombings (alternate fire several times and then hit each one with a regular fire to make them explode from well across the map), this transferred over to Halo where I was known for my carbine headshots at similar crazy range... on Xbox I'm now known for shotgun and melee because the aiming fucking sucks, still generally lead on a server though so I can't complain too much!
Does anyone know of an FPS multiplayer game that users can play from both a PC and consoles? It would be interesting to see the outcome .. and I know where my money will be.