The high cost of software in the 1980s
robservatory.com
robservatory.com
So software was a low volume business. On the upside, in those days often free telephone support was included. And this wasn't some call center person reading from a script either. You actually called the company helpline and some knowledgeable person would help you out whatever the problem.
In today's market, low volume business software is still expensive, I'd even argue much more expensive than it was in those days.
1) was licensed "for life"
2) did NOT "phone home" your data (actually had no way to phone home at all)
And later Virtual Machines/Emulators for them were invented and (possibly with some limitations/quirks) you can still use that software.
After spending all day discovering a workaround for an OS bug, you might have a few minutes left to work on a feature.
In the earlier '80s, before MS-DOS, it was partly the very small market, and partly the horrible development tools available that kept prices up. We are spoiled today.
"Hi-res" has a specific meaning in the context of an Apple II, referring to its 280x192 pixel mode with artifact color (or in this case 280x160 with 4 rows of text.)
>Penguin Software’s The Complete Graphics System—a set of drawing and shape tools for programmers was $119.95 ($330ish).
A modern state-of-the-art graphics engine like Unity 3D will set you back $1500. Though for 2D games you can get the desktop version of GameMaker Studio for $100.
Not having to deal with boxes, printed manuals, inventory, warehouses, shipping, and shelf space saves money. And the 10%-30% markup from app stores is probably lower than the 50% markup from brick-and-mortar stores of the 1980s.
I still occasionally miss printed manuals though, especially for games.
Anecdotal; I started out with the same freelance rate, in numbers, per hour in the 80s as I have now; so that misses all inflation and the change of our currency to euro. So I make (if I would work as a freelance software engineer, which I usually do not anymore) vastly less than I did then for the same work.