Is AR this generations VR? Full of promises and fantasy, but all of which is far from being usable or practical at any mainstream level.
John Carmack, in a recent talk, doesn't seem to consider VR as a way to visit a virtual environment any more. It's just a way to get a wider field of view of screen space in a mobile-sized package. Watching Netflix with VR goggles emulating a wide screen, for people who don't have enough space for a wide screen, is seen as a primary use.