A Game That Made Rats Jump for Joy
theatlantic.com
theatlantic.com
These questions at the end really made me a whole lot more interested in this topic.
And it's interesting to note that she's awarding them with tickles, not food. Could it be why the rats found it to be a more "fun" activity? Would they be having fun or would they become more competitive if rewarded with food instead?
Experiments have shown an "anti-freeloading" effect in most species, except cats: Within reason, a reward for work is preferable over the same reward for no work.
I also don't think cats care specifically whether or not their fun and playing leads to food or not. It just happens that their idea of fun would lead to discovering and killing small animals in a natural setting. Maybe they hunt because it's fun, not just because they are hungry.
And when I was a kid we had a cat that we eventually discovered liked sitting in the berry bushes in the garden and kill birds. We discovered it because she didn't eat them, but just left them there and we eventually found a whole pile.
She did on occasion hunt for food too, but mostly when the prey was out of the norm, like once when she caught a large rat - only the tail was left. Of course I don't know how much she ate out at night, though.
My well-fed cat spends most of her time indoors but is allowed out. She doesn’t bring back creatures very often, but a few months back, at the start of summer, one night she killed and brought back (through an open window) three rodents in one night. Each time, she left them in the hallway, came up to the bedroom and meowed until I woke up. Then she lead me to the kill, made absolutely sure I saw it and then left it there, seemingly losing interest. She did it three times that night until I finally just closed the window.
This is a well fed cat and she didn’t attempt to eat her kills; she did not do it for food.
In my experience with cats, they also like to hunt flies, bottle caps, feet, their own tails, leaves blowing in the wind... etc. I think they’re just hard wired to enjoy hunting “things”.
It's impossible to know for sure without asking the cat, and the cat isn't telling.
Cats do enjoy chasing and pawing at things - or at least, they're hardwired to chase and paw at things, which is not quite the same. At the very least it seems to scratch an emotional itch for a while.
It's understood in Africa that if you're stalked by a lion, you should either face it and run towards it, or make loud noises to try to scare it away, or maybe both - because if you try to run away, its stalking instinct is triggered and you'll be on the menu.
Cats are complicated, and learning how to communicate with a cat is like learning a non-verbal language. It took us a long time to stop misinterpreting our cat, and it took our cat a while to work out how to communicate more clearly. It's still a work in progress, and surprises continue to happen.
His TEDTalk is a quick overview: https://www.youtube.com/watch?v=65e2qScV_K8
https://gizmodo.com/scientists-taught-rats-to-play-hide-and-...
Without getting too far off the reservation, there has to be a non-negligible difference if the human is genuinely searching and surprised to find them, and there is more to observe if it’s taking a while to find them.
So this would be right up their alley, and I'm sure everybody's had marvellous fun, another thing of which rats are eminently capable.
Tests like this make me wonder about the ethics of being able to perform experiments and tests on rats; clearly these creatures are smart enough to understand a fairly complex game like hide and seek; at what level do we, as a society, determine that this animal is too self-aware to be experimented on, and that doing so would be an act of cruelty.
Note: Obviously I don't think it's an act of cruelty play hide and seek with a rat; I'm talking about testing food additives and whatnot for cancer.
I think rats get a bad rep (well, sure, wild ones are disease carriers!). About ten years ago, a housemate of mine had a pet rat (and another friend of mine still has rats, but I’ve never lived with him) and I learned first hand that rats are wonderful creatures: very intelligent, interesting, curious and mischievous. This rat used to collect things and bring them back to his cage (usually crumpled up paper we’d scatter around the room for him, but the funniest was when he stole my housemate’s keys). They’re also incredibly cute.. except for that horrible tail ;-)
If I didn’t have a cat, I would consider a pet rat.
With all the hype about the release of classic WoW, I remembered my most satisfying gaming experience playing the original WoW circa 2005, when I communicated peacefully with a member of the opposite faction (non-PvP server, so there was no threat of sudden death). We couldn't chat, but we could gesture, dance, and importantly, throw snowballs to knock each other down (we both had them in our inventory, which was awesome to discover). We played like that for what seemed like an hour, although it was probably closer to 20 minutes. Just Barrens things.
I'd like to see more games where you can explore a world and interact with other players nonverbally, playfully, for the sheer delight of it.