2-4. not going to happen since WebM is not as good as h.264 and probably still has patent problems (see: http://x264dev.multimedia.cx/archives/377)
5. adobe only. this just forces people to to use flash.
2-4. not going to happen since WebM is not as good as h.264 and probably still has patent problems (see: http://x264dev.multimedia.cx/archives/377)
5. adobe only. this just forces people to to use flash.
Edit: You can disable it.
But making the shift from plugin-based playback to HTML5 video is an opportunity. And it's really the only chance that the web as a whole is going to get - if Flash video dies and H.264 through <video> becomes the dominant format, then the web is going to be stuck with that, and the MPEG-LA will rake it in from anyone who wants to make a product that involves web video. That is a terrible position to be in.
The best option is to make a clean break here and now, and leave patent-encumbered video codecs behind at the same time as Flash for video playback is left behind. Playing through a Flash container is fine for legacy videos, and long-term there's no real downside to pushing unencumbered formats for HTML5.
So companies like Google, Adobe, and Microsoft have to pay $1M per year at most. A smaller site that charges, like PluralSight, probably pays $0.
This really isn't about money. It's about control.
I have seen multiple people claim that it's only allowed to go up by 10% every five years. You obviously are claiming a different scheme again. Just the fact that there's so much confusion about price is in itself a mark against this method of creating (so-called) RAND standards.
http://www.zdnet.com/blog/bott/h264-patents-how-much-do-they...