Ancient Turing Pattern Builds Feathers, Hair and Now Shark Skin
quantamagazine.org
quantamagazine.org
I recently converted it to JS and also Ruby, as an excuse for a few coding exercises. It's still a work in progress, but can be found here:
https://github.com/rai-hi/rails-skin-patterning
Demo here:
Really interesting guy and the book covers a whole host of areas where self-organising systems shape organisms without necessarily much genetic intervention
While, say, calculating fundamental constants to the nth degree of precision is fun and intellectually satisfying in many respect, the marginal utility of each additional digit of precision asymptotically approaches zero so it's really a self-indulgent luxury. But this fetishizing of precision also has drawbacks; it misdirects resources and effort into improvements whose benefits fall far short of the costs.
You wouldn't use a laser pointer to explore a room. Of course you could; but mapping a topological space using LIDAR is only possible because we have computers to do the vast amount of number crunching required, and it's only very recently that we've gone from very sparse representations to ones of sufficiently high resolution to give us representations that are immediately recognizable as familiar spaces.
I will take fast proximity over slow exactitude any day of the week; I want models that get me close enough with very few parameters rather than more perfect ones that require a thick book's worth of specifications to articulate.
This also fits well with how codebases are managed: linting, style, patterns, etc.