Which is a long way around to: the pattern in that recipe is a good one, it's quite exhaustive in making sure everything is typed, and it's quite familiar to almost any Redux dev you will meet whether they come from JS or TS. You can get away with other patterns/recipes if you want looser typing or "looser redux", based on the compromises you are willing to take, but currently there's no strong recommendation for any such alternative pattern because the common recipe is "good enough", even if it has lots of little bits of extra "ceremony". (Ceremony isn't necessarily a bad thing, sometimes those rituals are helpful in getting your thoughts down and making sure you have everything you need planned out.)
But that's also part of why the example in the author's post is unfair to Typescript. It's as strict on types as the Typescript pattern, but it's "looser redux". It sort of has action creators, but those aren't proper functions from a JS perspective because they are type constructors that don't properly exist in JS. They also don't exactly correspond to/produce the usual sort of "plain JS objects" that Redux expects when dispatching ({ type: "DISCRIMINATOR_STRING", … }), which will worsen and even in some cases may break Redux debug tools/experiences.
(Semi-related, there is a Stage 1 proposal for pattern matching in front of TC39 that would also help reduce the switch case that TS needs to pattern matching closer to the ReasonML example. TS sticking to Stage 3+ proposals now means that it won't get some of these sort of nice to have things until JS does.)
[@bs.deriving {accessors}]
type msg =
| Increment
| Decrement
| Reset
| Set(int);
let action = set(2);While I'm sure the author did not intentionally try to make TypeScript look bad, (imo) they didn't put enough effort to make it look good either. There's a lot more to TypeScript that this post fails to mention. ReasonML is a good language (I think OCaml was just fine though), but TypeScript is good too.
The author says "ReasonML is everything TypeScript tries to be (and a bit more) without all that JavaScript weirdness.", but I strongly disagree. Embracing "all that JS weirdness" is the whole point of TypeScript, and what makes it so successful. Unlike most typed languages, TypeScript (for better or for worse) adapts its type system to the developer's code, not the other way around. This is why its type system is much more expressive than many other type systems including ReasonML's.