Escher-Like Spiral Tilings
isohedral.ca
isohedral.ca
The exponential map shows up in Escher's "print gallery" too, which I tried to explain here:
And you can use it to make various interesting things:
http://roy.red/fractal-droste-images-.html
I like this paper that extends the Mercator projection of the earth down a few inches so you can see what it does down right next to the South Pole:
Same with various other fractals beside Mandelbrot
But I forgot to make it twist like the pictures in this article. That would make a nice addition for a new video
Did you do anything tricky to blend between functions, or is this simple interpolation?
Something pretty similar I made on ShaderToy: a live Mandelbrot mapping using the camera: https://www.shadertoy.com/view/XsKfDc It sadly doesn’t seem to work on all browsers, so you can swap the iChannel0 texture for one of the built-in videos if the webcam doesn’t show up.
I'd like to add another interesting property, that naturally stems from the above: the mapping transforms regularly repeating shapes into self-similar shapes. Any geometry that repeats along the x axis (with a given period P) will be mapped to a geometry that is self-similar under scaling by the same value P. You can create mappings in more dimensions that have the same properties, for example in 3 dimensions: https://www.osar.fr/notes/logspherical/
However, while maps in 2D space can be neatly represented with complex numbers, there is no equivalent for 3D space, so things can't be as neat. But the geometric properties are there: using the log-spherical map, translation along one axis maps to uniform scaling (in all 3 axes).
[0] http://www.josleys.com/show_gallery.php?galid=265
[1] http://www.josleys.com/articles/HexCirclePackings.pdf
[2] https://mathematica.stackexchange.com/questions/146377/gener...
No jokes, no kittens, no oneliners.
I recommend to write a longer version of the comment that adds some info. Something like:
fake> This is/was very popular in the demoscene [n years ago]. My favorites examples are [youtube link] and [youtube link]. In particular, there is a post from [famous demoescener] that explain how he/she used this effect [link] in [optional youtube link]
https://www.star.nesdis.noaa.gov/GOES/floater.php?stormid=AL...
Look at the default GeoColor, then let it load Channel 14 or 16.