Ask HN: (html5) game development books for a seasoned programmer?
I am mostly interested in algorithms/techniques/best practices etc (stuff like game loop, director metaphor, scene-graph, path finding etc). The programming language is not important.
For example, books whose TOC's I find interesting are:
http://www.amazon.com/Beginning-Game-Programming-GameDev-net-Collection/dp/159863805X
http://www.amazon.com/Advanced-Game-Programming-GameDev-net-Collection/dp/1598638068
Please share insight on the subject.