That's pretty cool. I wonder what kind of anime-focused features will come to the next version of Blender as a result.
That's pretty cool. I wonder what kind of anime-focused features will come to the next version of Blender as a result.
Work is currently being done on the LANPR branch as part of the GSoC. This branch is meant to replace the Freestyle system which is currently used for line rendering. [0]
Otherwise we already have the "Shader to RGB" node which is extremely useful to create NPR shaders.
There's also an add-on which can be used to deform a mesh based on greasepencil strokes, I assume 2D animators would love this. [1]
If you're interested in blender NPR news I highly recommend following the BNPR Show on youtube. [2]
[0]: https://wiki.blender.org/wiki/User:Yiming/GSoC2019/Updates
[1]: https://www.youtube.com/watch?v=w3nmEjum8kg
[2]: https://www.youtube.com/watch?v=38ETYyzrTzM&list=PLSMetEtY22...
(I am a 2d artist who spent some time in the 2d animation world around 200x.)
I've been long out of the loop and am delighted to see it's come so far. Ages ago, I had the notion for kid friendly games, contingent on NPR. But I didn't have the maths or design chops to implement it.
Now that the NPR heavy lifting is done, perhaps my notion is feasible.
Again, thanks for the links. Amazing works.
I was the fastest ever to complete the ACAD design challenge (3 - hour test, finished it in 33 minutes)
I was the only person to have ever completed the autocad design interview test at the first architectural firm I worked at.... (8 minutes)
I came is second in the US CAD Olympics (only second because I skimmed the notes and it also required me to draw a bolt and I didnt notice that req in the directions)
---
I love autodesk --- but I hate their arrogance. They have lightened up a bit with 360 and such....
But I am rooting for Blender.
The amount of amazing talent around the world that will blow shit up is immense.
We will see some guy from freaking thailand or something just come out with something unbelievable.
I was asked to design a rendering factory in asia for lucas film some years ago... (I was the designer for the Lucas Presidio Complex's Data Center) -- their comment was "US 3D designers are over-paid pre-madonnas and complain too much"
---
So, I hope blender kicks some fucking ass and that we see some amazing shit come out from a completely unknown person as of yet.
Why not? You could use anything, including AutoCAD, to do art. Wim Delvoye likes it, for instance:
https://bordercrossingsmag.com/article/vim-and-vigour-an-int...
> In linguistics, an eggcorn is an idiosyncratic substitution of a word or phrase for a word or words that sound similar or identical in the speaker's dialect (sometimes called oronyms). The new phrase introduces a meaning that is different from the original but plausible in the same context, such as "old-timers' disease" for "Alzheimer's disease".[1] An eggcorn can be described as an intra-lingual phono-semantic matching, a matching in which the intended word and substitute are from the same language.
I sure don't. Buying up the competition and killing it off (see Softimage). I would migrate from a proprietary package to Blender just to make sure Autodesk can't get its paws on it and wreck havoc to my pipeline once again.
I went to mesmer animations labs school for softimage... (all still on SGI machines.
One of the best pieces of software ive used.
I was really good at building bodies on metaclay.
I built the entire human muscular system with meta clay, and was able to animate its movements in natural form. In 1995.
Sadly we had a tape backup system for all our data (these were all done on SGI machines) and after several years i lost that tape which hd all my projects on them.... i cant recall what format the backups were in.
---
Also, whatever happened to Poser and Kai's Power Tools -- what are those groups upto these days?
Check ouy what I just bought at an art exhibit last week:
https://twitter.com/JoanieLemercier/status/11102794489711329...
What's more, Mr. Lemercier's asked that Autodesk no longer sell their software to dirty companies like the ones they were discussing. "Policing couldn't be easier...Don't accept their money."
Without even getting into the question of what Autodesk should or shouldn't do, I do think it's completely unfair to elide the difference between (declining Mr. Lemercier's idea) and (actively endorsing the environmental destruction found in Autodesk's downstream).
A truly undervalued property of free software is that nobody can exert pressure on you for using it. Users can stay ideologically uncompromised.
Lucas film!
https://en.wikipedia.org/wiki/EditDroid
AVID adapted the Edit Droid into their editing system...
That tool forces use of their cloud, which they have said they inspect the contents of to verify claims of hobby (free) use.
It also uses dark patterns to hide exports to standardized formats.
I hope blender wins.
However, that's also not the same type of program as Fusion 360. Fusion 360 is a parametric modeler, which means it's used for create precise mechanical designs, rather than artistic pieces or animated figures. For example, you might use Fusion 360 to design a adjustable desk or car part. Fusion 360 also has built in CAM features, which allow you to automatically generate commands for a CNC mill, lathe, or router.
Traditional CADers work in 2D and "lift" or "project" the 2D work to 3D.
Blender's internal representation of objects is vertices (defined with IEEE single precision floats) connected by lines, and faces --just the shell of the object, and no real curved surfaces (just more and more faceted to approximate curves, and smoothed normals to look curved.) It also does not have guaranteed precise measurements. Blender can do some parametric and Boolean operations and many of the same things, but sometimes it fails and the limitations get in the way.
Some have built CAD tools into Blender, but it's a hack on an artist's tool. For some types of CAD projects, it'll do great, particularly in some very creative directions, but I'd start with the other tools you mentioned.
I export Inventor models to Blender for better rendering and animation.
I also believe I read about parametric model definition being something they are working on more, since so many folks are asking for it. I do hope that comes to fruition. A free parametric modeler would be absolutely lovely.
In Blender, with care and if you're clever, you can do many of the same things you can with a CAD program... good enough for many cases. But Blender is still more of an artist tool than an engineer tool. For serious uses you're going to run into the limits.
There are free cad parametric modelers. FreeCAD is one.
I'd love to hear your war stories. Glory years.
Some of us are still pissed that Autodesk tubed Generic CADD.
As for arrogance... You probably didn't work with Bentley Systems or their MicroStation. As a long time AutoCAD nerd, I made the switch for a gig (1993), because it's the work that matters, right?
Huge mistake.
As a kid, it was a cold shower introduction to the arrogance of the phenomenon of the willfully ignorant. I was invited to participate on their product steering committee. Big honor, right? Total waste. I don't think the Bentleys ever used, or watch someone use, their products for real work.
As a long-time consumer and contributor to open-source, I would caution one to temper their expectations when it comes to velocity. Glaring problems (like CVEs) get immediate attention, but features are another story - remember that open-source projects are a democracy and the loudest guy in the room often gets their way...
With Blender they can create their own fork and Blender will merge their work if they like the code.
One business model they wait for Autodesk and the other they make their own modifications to Blender.
I would conclude they are on the right path. With all the money they save on licensing fees they can hire developers. No more dongles.
Instead of paying X dollars per year in licensing costs, you can spend that money on getting features you really need.
Check out https://www.blender.org/press/industry-support-for-blender/
Several companies have paid devs working on specific areas of the program that they want improvements in.