Lol. Right. No big system has ever been built in an untyped or weakly typed language. Well, except just about every bit of software we all use everyday. But it does seem like some small startups can't get by without it.
Lol. Right. No big system has ever been built in an untyped or weakly typed language. Well, except just about every bit of software we all use everyday. But it does seem like some small startups can't get by without it.
Many have built models of the Eiffel tower with toothpicks too, so?
You can still built things with inadequate tools: inadequate != prohibitive. You just have more problems going forward.
Which is exactly the lesson people who write large scale software have found.
What is this "just about every bit of software we all use everyday" that you wrote about as been written in weak types?
Most major software is still written in C/C++ (anything from operating systems, Photoshop, DAWs, NLEs, UNIX userland, MS and Open Office, databases, webservers, AAA games, what have you). One could use just that C/C++ software, and they'd have almost all bases covered.
The rest is e.g. Electron based software and online services. For the latter, most of the major ones (e.g. Gmail, Apple's iCloud services, Microsofts, online banks, online reservations, etc, etc) are not written in "weakly typed languages", only the client is.
And those that were initially written in a weakly typed language, e.g. Twitter with Ruby on Rails, others with Python, etc, have rewritten critical services (or entirely) to statically typed languages (e.g. Twitter went for Java/Scale, others for Go, etc).
And even for the client, most shops are now turning to Typescript (and FB to Flow) because they've found weakly typing is not good enough for large scale. So?
Professor Bob Harper of CMU would refer to Python as unityped, i.e. having a single type: https://existentialtype.wordpress.com/2011/03/19/dynamic-lan...
Strong typing means that types cannot be substituted for other types. In C, you can write `int x = "one"` and the char * (address of) "one" is automatically converted to an int, or in Javascript you can write 1 + "2" and a string "1" is automatically created; depending who you're talking to, either or both of these qualify as weak typing.
They're both spectrums, and commonly confused with each other.
When you say the type cannot change, that's ambiguous: do you mean the type of the value a variable holds, or the type of the value itself? In C (a statically typed language), "int x" means that x will always hold an int, but you can still assign a pointer to it, it just turns into an int (weak typing). In Python (a dynamically typed language), the variable "x" wouldn't have a type (so it could hold an int at one point and a string later), but the value it holds does, and because it's strongly typed, it would throw a type error if you attempted to use it in a place where it wanted a different type (eg, `1 + "2"` does not turn 1 into a string or "2" into an int).
It's at best a colloquial term and it's misleading to non-technical management.
Static typing was all the rage 20 years ago. C++ and Java were going to save us from the chaos of C. What people found was the vast bulk of software defects are not problems that can be detected by static typing.
Static typing just created a constraining, inflexible code base, that was no more reliable than C or smalltalk or lisp. Once your beautifully conceived collection of types were demolished by the cold hard reality of changing business requirements the type system actively worked against you.
Python and ruby and javascript started gaining traction, and at first it seemed crazy to use a language that didn't have a static type checker. But after people started using them they realized they just didn't have the kinds of bugs that a static type checker would catch anyway - because those types of bugs are caught by the dynamic type checker (something C doesn't have, and C++ only sort of kind of has) at run time when you write tests. And writing tests also caught all kinds of other logic bugs that didn't have anything to do with types. They were writing software faster and more reliably in dynamically typed langues than they ever could in the old statically typed languages.
Of course no language is a silver bullet, and writing software is still hard. Combine that with the fact that our industry has no sense of history, and a fair number of programmers today have only used dynamically typed languages, and you can see why the static typing fad is coming back around.
It seems intuitive that caching these type errors at compile time rather than run time will make for a more reliable system. But history tells us otherwise. Unless you just don't run your code before pushing it to production the dynamic type checker will catch it just as well when you run tests. And your types will drift away from the reality of the business requirements grinding development to a halt.
The static typing fad has a 5 year shelf life. Just enough time for managers to force a new generation of programmers to re-write all their code in typescript or whatever and learn it is just as unreliable, and much harder to work with.