> People seem to forget that C++ and opengl is cross-platform
OpenGL is dying. It's already deprecated on MacOS.
https://appleinsider.com/articles/18/06/04/opengl-opencl-dep...
OpenGL is dying. It's already deprecated on MacOS.
https://appleinsider.com/articles/18/06/04/opengl-opencl-dep...
OpenGL effectively should die... but it's not going to be in favor of raw Metal/Vulkan, except in rare cases. Most people already use engines that abstract most of that away, and Metal/Vulkan are in basically every way better for those engines.