Artists Should Be Allowed to Fail
artsy.net
artsy.net
However, I think all of these have some element of the artists needing to have proven themselves or having a good portfolio - and I think that is more than fair and true of all professions.
Nobody who values their time and money wants to hire an untrained, inexperienced contractor who is about to do their first job. They are free to go to school, they may choose to get loans, it may turn out they suck at plumbing and then they are back at square one. None of that is society's fault.
For every successful artist there are thousands upon thousands of people whose art is unmarketable or unvalued by the market, and you simply cannot bend the market to your say-so. That's not how any of this works.
I also actually agree that, other than in times of the rich patrons, there's actually more ways to get funded as an artist now than 10 years ago.
I'm not sure that marketability has ever been a good metric for deciding whether art is useful or not though. Useful art shows something about 'us' to the rest of 'us', and that may not be marketable at all.
In that case, what would really help is a basic income. If you are passionate about art, you can pursue meaningful art that might show us some things about the human condition without needing to worry about whether it is marketable.
If it becomes marketable so be it, there's your step up. If not, you are free to at least survive while trying to do whatever you are doing.
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I'd argue that the way art is funded is highly tilted towards what grantmakers think is "good art", which often isn't, but is the idea that the people that give them money to fund art has....
if a society can only produce debt-ridden failures, that society has failed. if society does not provide adequate resources and training, you end up with angry stupid people. there's not really a reason why people need to get into debt to be able to be useful members of society. that's how things are done in the united states, but its a pretty ineffective system in a lot of ways.
It stands to reason that people who are allowed to fail as well as recover are more likely to find a niche that allows them to thrive.
Artists (and to a great degree, fundamental scientists in traditional academic tenure paths) don't.
Kids are also competing with other kids for recognition and positive feedback, where adults are judged more harshly.
I wonder now whether proportionality is key. Whether the people who will experiment are precisely those who would prefer to make a metric ton for themselves by experimenting and aren't worried about the downside.
FWIW I have lived in Europe, America, and Asia. I like to think I'm fairly neutral.
VC startup/entrepreneur culture does not punish failure all that much and people experiment a lot of time. There are people who get money after failure and after another failure and again. If you fail, then unless you went into dept you can find job somewhere.
The social system is only one factor in play.
Chef Forklift driver Freelance programmer Admin for a print design studio English teacher
That last one has me in a very good and happy job that pays well (I teach esl kids to cook and program, so everything kind of works out).
Being an artist can involve doing things that hardly anyone likes, or no one at all likes, or no one at all likes for a few decades, or no one likes for most of the artist's working life - but then everyone likes. Or which everyone likes while the artist is still alive, and then no one likes.
There's no objective test of a "good portfolio". Drawing skills are easy to assess, but art is about vision and breadth of imagination, not about mechanical mimicry. That kind of talent is much harder to spot, especially at 18.
It seems to me that the problem is that at some point the idea developed that making art that is meaningful to the masses is beneath an "artist" and that is the point at which "artist" ceased to be a viable career path.
...except all the other ways that have been tried from time to time.
Markets are the worst way to determine any value; if I ran the world all the prices of everything would be set differently. Nevertheless we haven't yet found a better way of estimating the value of things.
But on a relevant note; not only do markets give the impression that they don't value art closely to some sort of objective intrinsic value - they also probably can't incentivise great works either. Consider the case of Don Quixote [0]. We have arguably one of the greatest novels of any language, ever. It was "engendered" in a prison [1] and the value of that work to the literary canon goes way beyond whatever trials befell Cervantes in getting the life experiences to write it. The situation defies any sort of economic rationalism.
[0] https://en.wikipedia.org/wiki/Don_Quixote [1] https://en.wikipedia.org/wiki/Miguel_de_Cervantes
It seems to be more about failing in more of a "project failed to come to fruition" sense. It's claiming that patrons and other financial supporters are being too conservative, asking for too much certainty about the finished product and not being tolerant enough of projects that fail to produce or may fail to produce.
This in turn is making artists & art too conservative, and not exploring enough risky ideas.
The perspective for the normative (being too conservative; shouldn't chastize) appears to "for the sake of art" rather than the "for society/economy/artist wellbeing" I think you're responding from.
A tech startup analogy is pretty straightforward. If investors are too risk averse (eg avoiding startups with execution risk), the odds of big wins go down. Art, like startups is risky. Low failure rates can be a bad sign, and lower overall "returns."
There's a reason for this, of course - most customers don't want to incur hard-to-assess risk. Creators could deal with this by self-insuring and offering some sort of money-back guarantee, but of course this comes with additional challenges-- including having to raise a larger amount in the first place to offset the possibility of failure, which still makes for sharply-lower "tolerance" of failure-prone projects! In general, it could even be that just letting the chips fall where they may is the least bad approach, for all its clear drawbacks.
Art classes would actually be useful if students were expected to learn things like color theory, advanced techniques such as watercolor washes, the characteristics of different materials, drawing techniques, composition, anatomical drawing, etc.
I tend to feel that for something to qualify as art it has to have both philosophical merit and aesthetic merit (although I don't think the aesthetic necessarily has be be beauty). In my opinion, artists that emphasize almost exclusively the philosophical aspects of their art would be more accurately termed activists or political cartoonists; while artists who focus purely on the aesthetic aspect would be more accurately termed something like artisans.
However, that's definitely heavy into the realm of opinion and even then there are definitely huge gray areas.
Like writers? Poets? There are many types of art that are almost entirely philosophical. What else can they emphasize?
However, I that this example brings up some interesting points:
- One of the problems that I think underlies these discussions is that many people think that something must be "art" in order to be profound/valuable/important/expressive. However, I'd argue that things like prose philosophy and oral storytelling can be equally profound/valuable/important/expressive.
- Like I said before, there are definitely gray areas. I just argued that poetry was art but prose is not due to poetry's use of aesthetic features. However, it can't a story incorporate significant aesthetic features both in the form of techniques like metaphor and in the use of sumptuous descriptions?
- I think the previous point might suggest that there can be different degrees to which or different senses in which something is art. For example, we might say that poetry is art relative to a prose novel but that the novel is art relative to a science paper. Or we might say that a beautifully engraved beer stein is not art in the sense that it does not have any philosophical meaning but it is art in the sense that it goes beyond the simply utilitarian to incorporate the aesthetic.
Source: "Saving Leonardo", by Nancy Pearcey.
If you accept that it can be decomposed into small skills, which can be practiced, and aggregated to create effective art, then it can be tested and graded.
[1] https://www.thegreatcourses.com/courses/how-to-draw.html
The english alphabet is made up of 52 drawings that billions of people have learned. Everyone can draw them in some form because they practiced and it was required in school. Those same skills can be used in drawing anything. It's similar from being taught addition and then working your way up to calculus.
Having those skills doesn't necessarily produce great art but everyone can certainly learn how to draw or paint or sculpt. There's really no magic there.
the customers they wish they could sell too would not consider that a point of pride
that prodigy should go to a prestigious art school, for the techniques or network alone
This guy works at kickstarter, so his definition of success should be "when backers get what they paid for" not when kickstarter gets paid. This attitude is symptomatic of this company's callous disregard for its own customers and the proliferation of scams and frauds on its service.
take a completely different example:
a startup develops software. it gets funded. it fails to make a profit. but the software is complete and released under a FOSS license. it ends up serving many people well.
for the investors that startup was a failure. for the people that benefit from the software it was a success.
this is the point here. an art project may fail, but that doesn't mean it can't still produce a benefit for society. if the latter is the case, maybe it should not be considered a total failure, but a different kind of success.
The economy isn't willing to support very many artists, and the support is very exponential with a small number making more than anybody needs and a very long tail making nothing or near enough.
So tax Ticketmaster 10% and use the revenue to boost the NEA by a factor of 10.
Or stop spending $200 for concert tickets and buy some art you like displayed on a coffee shop wall and take interest in the local music scene.
I think everyone would like some money to pursue their passion, especially if it didn’t come with any accountability! The premise seems to be failure can lead to success. Yeah, maybe, but it could also just lead to more failure. You’re asking institutions and people to keep the money flowing “just cuz”
They ended with useless crap projects in their storages created just to get money off of the government.
That is why you don't support every sketch. Market is bad, but bunch of predatory freeloaders will spoil every good idea. So we are stuck with what it is, namely prove your idea first heavily and then we can reimurse you.
It's basically a free option on film production profits that the government gives out.
The total number of film productions is limited by art ministry fiat. Connected producers get the necessary yearly accreditations, and the companies are limited in how much investment they can take.
Because of this, France is the 3rd world movie producer, after Bollywood and Hollywood. They have the lowest median views per film though.
>few articles highlighted the positive side of her Institute morphing into its current form. MAI is now a roving institution, traveling and running workshops all over the world, effectively reaching more diverse and far-flung communities.
Except in doing so the number of artists the Institute can actually serve is crippled in comparison to an actual physical institute.
>The piece wasn’t fully realized, but, in fact, the outcome is actually somehow perfect
No it isn't. It failed to deploy at all and is currently a misshapen mass of orbital debris that doesn't even slightly resemble his intention. His backers who paid 1.3 million dollars to put a mirrored sphere into orbit were tremendously disappointed. If I pulled Starry Night off the wall and put it through a garbage disposal the outcome would not be "somehow perfect", it would be a tragedy. Bad things don't stop being bad just because you navel-gazed long enough to pull some arbitrary meaning out of them.
If an artist can't take chastisement, they're not prepared to do art. They are putting themselves out there: if nobody sees it, it's not art. If there wasn't a risk to it, there would be no point in the success. People not liking it is one of those risks.
That's referring to artistic rather than commercial failure, but the skill set is related. The money spent on the project is part of the artistic process.
It's a permanent problem that there is never enough money to fund all of the arts projects worth doing, and no way of knowing beforehand either artistic or commercial successes. The article is correct that people with money, who wish to fund art with it, will have to take risks and suffer commercial losses, just as the artist will suffer artistic failures.
So to the degree that the article says "Let's put more money into art that might fail," absolutely, yes. But that's not solving the ancient problem of finding that money, and we already knew that one of the problems is that a lot of people don't want their money going into any art except the most broadly appealing.
The article starts off with
> Alright, let’s do it, let’s talk about failure. In my role overseeing visual and performing arts at Kickstarter, failure is an everyday term—a project is either “successful” and meets its funding goal, or “fails” because it doesn’t
There is a third option for customers: funding succeeds but project either does not ship, does not ship according to specifications, or has serious product flaws.
I get that's an elephant in the room Kickstarter (and Indiegogo and such) do not want to mention.
It could be something you don't care about. I've seen left and right being confused, Mac/Linux support being dropped, launch date delay (very common) just to mention a few examples. Not every customer cares which fractures the customer base with fans and discontent former believers.
Cultural institutes and funded culture agents exist not just to create art qua art, but as a part of culture - ie with an audience. Of course they should take risks and push boundaries, but not exclusively.
Come visit me I just doodle in my notebook it's cheap.
visitors pay a small entrance fee (which includes free drinks), but besides watching artists work there are also other interesting activities and even workspaces for them to use.
https://www.unperfekthaus.de/ (in german)
Art is worth what the market will pay and clearly the market will pay more and more every year. Is it a bubble waiting to burst? Maybe, but it will come back over time and those artworks will be worth even more.
A weaker form, that the art world is incredibly incestuous and that who you know is incredibly important is true, but it still doesn’t make the entire art world a scam. Artists and gallerists believe in what they’re doing. I presume most of the rich buying art are doing so in part based on personal taste too.