How not to test your startup idea; how to test your startup idea.
wademeredith.com
wademeredith.com
"If you spend your time building something instead of conning in coffee shops, you can put a minimum viable product in front of someone"
FALSE. I used to say that, until I think it was Harj who corrected me. His reasoning (paraphrased) was along the lines of "you'll spend 3-5 years if it's a great idea, wasting a few days/weeks pausing & checking your assumptions is insignificant time in the long run. It makes sense to spend few minutes/days making sure I don't waste weeks, months or even years.
Option A: Mechanical Turk
MAYBE. It depends on your audience. If you are InDinero building a service for small businesses, it does not make sense to ask MTurk to vet your feature set. They're not your target audience.
Option C: Get people to pay/commit to it
MAYBE. I bet I could ask 30 of my closest friends to commit simply because psychologically, people want to help. People will feel warm and fuzzy by giving you a few bucks to help you build your idea. Ask a business to commit $1,000+ - that's real validation.
A) 3 to 5 years to MVP? You're doing it wrong.
B) No solution is perfect for every situation, I'll concede that. It doesn't make me wrong. In fact it assures that what I said will be right, at least some of the time. I'm being snarky, but the point is, of course MTurk isn't going to work for every application. Use some judgment. Maybe the coffee shop thing would work better for you, I just think other alternatives are more worthy of investigation.
C) Once again, you're doing it wrong. You got it there at the end though. Ask businesses or real potential customers to commit, not you're closest friends. In what scenario would that route work?
B. & C. - "Maybe" - not wrong, just maybe. There needs to be emphasis on "real potential customers." I've made the mistake of thinking I'm doing something great because friends (who might buy it) liked the idea. Just trying to point out the need for honest feedback.
(Sorry if I came off as snarky ;) apologies)
Prototypes should take a few days or a week to build, unlike MVP which probably takes months (or more).
It doesn't apply to all situations.
This is probably the best thing you can do, if you are ballsy enough to do it. Personally I always feel a bit bad/like a con artist/ about going to people and saying "Hey, I totally have this great thing and I will likely be pretty much able to hopefully give it to you in maybe a few months, perhaps a year or so, if you would just buy it right now!" ... that's not a good way to conduct business. (imho)
Now, what does work for this sort of thing (and my conscience) is Kickstarter (and others like it). If you can get a lot of money donated from people who know what they're getting into, then you're onto something.