A once-classified anomaly nearly killed NASA's first moon astronauts
insider.com
insider.com
After separation from the boosters that got the space craft into orbit, the main engine of the craft had to burn to head off to the moon. This engine could be maneuvered to “steer” the craft, but to propel the craft accurately (without yawing or pitching) the engine had to line up with the craft’s center of mass and the desired velocity vector.
The craft actually calculates the center of mass before the main burn by starting the engine and wiggling the engine a bit then checking the resulting change in the crafts attitude (using gyroscopes, etc.)
The software was designed to do all of this automatically and testing showed that it worked.
However there was a problem. After separation from the booster stages the craft would be in zero gravity so the main engine’s fuel was a big sphere of liquid floating in the center of the fuel tank. The initial burn for the calculation of center of mass could falter if the fuel wasn’t at the base of the tank where the tank connected to the engine.
Before the main engine could be fired the maneuvering jets had to be fired just long enough to press the fuel to the aft side of the tank. The software did this too, but they discovered that in some cases the software didn’t do it long enough.
Fixing the bug was too risky so close to launch, but the software could wildly miscalculate the center of mass and the subsequent burn of the main engine could send the craft into a fatal rapid tumble.
The solution they came up with was to tape a note on the control panel next to the main engine switch telling the astronauts to manually switch on the maneuvering jets to accelerate the craft before ignition of the main engine.
https://en.wikipedia.org/wiki/Ullage_motor
Another note is that it wasn't just for the calculation of how the main burn would go. If the propellant was sufficiently distributed in the tank, not enough propellant would actually get to the valves at the back of the tank, and the engine could potentially not even fire.
There's been a lot of creative solutions. If you have non-cryogenic fluids you can use pressurized bladders. Lots of strange looking (to me) surface tension designs exist to manage the bubble, as long as the bubble is far from the intake who cares. Supposedly the cryogenic Saturn V third stage simply vented its boiloff to the rear such that the stage was essentially under continuous tiny acceleration, which must have made the navigation calculations interesting and set a time limit on how long you could screw around in low orbit before going to the moon.
This occured after the ullage burn. The vents were not enough to do it alone, but they did keep the propellant settled between the cut off of the ullage burn and the real burn.
https://space.stackexchange.com/questions/31618/why-did-the-...
Also, I believe the Saturn V also had baffled propellant tanks to help keep the propellants from getting too unsettled even in zero-g.
When playing Kerbal Space Program, I usually design the spacecraft with a final-stage engine + fuel tank below the heat shield, separated by a decoupler. I deorbit the craft and then detach the propulsive part. As my capsule screams through the air in a ball of plasma, I often see the propulsive part following it through the air at a distance of couple hundred meters, almost to the very end.
I always thought this was some KSP aerodynamics bug - intuition told me that the detached part, not being particularly well-shaped, should burn up much quicker and decelerate much faster. Turns out I was wrong - according to the article, this happened multiple times during the Apollo program. I guess this confirms that KSP is not that far from how the Space Race looked like...
After modeling the problem for various residual fuel masses, a solution was found in reducing the time spent on spinning the service module to two seconds, and cutting off all thrusters after 25 seconds.
[1] https://archive.org/details/nasa_techdoc_19710017109/page/n3
Maybe another analogy is they used to make lead shot by dripping liquid lead down a couple hundred foot tall tower and the balls always seem to land about the same place although they're not identical compared to ball bearing production for example.
A lot of the expensive and interesting aerodynamics research into blunt bottomed re-entry vehicles for spacecraft and ICBM payloads goes into the difficult task of getting a stable non spinning stable capsule and a reasonably high lift to drag ratio for moving around to navigate into a target, IF you need to move around, which was needed a lot more for ICBM MIRV warheads than for manned capsules.
Ironically the navigation of the manned programs was excellent such that they didn't need to use much of the possible L/D ratio maneuvering on re-entry, can just reenter the command module ballistically without requiring any navigation corrections, and if the service module is also coming in ballistically because of a software bug, they're gonna end up pretty close together. Now if pre-re-entry navigation was messed up (maybe on purpose to keep the SM and CM apart, as it probably should have been designed?) such that on re-entry the command module had to tilt slightly to use its L/D ratio to glide slightly north perhaps 200 miles, then rather rapidly the CM under controlled flight would be 200 miles away from the uncontrolled ballistic SM. However, navigation was so perfect they both just kinda fell into place...
I found a nice report from googleing from NTRS where they analyzed the data from the actual Apollo 4 test flight and the CM had a ridiculous near straight line L/D ratio between 0.36 and 0.38 for almost the entire re-entry, probably as designed, which must have made the flight computer math requirements very simple for those old days. Of course if you are dead on course you don't need any navigation corrections on re-entry at all, resulting in the SM almost landing on your head because it was uncontrolled due to an oversight.
After being jettisoned, the Service Module remained dangerously close to the Command Module during re-entry, so there was a risk that the two could have collided
I’m not sure that the whole command/service module separation issue was actually classified, or if it is just a less commonly known part of the story.
Conclusion
Tip-off moments applied to the service module at jettison cause the spin vector to be misaligned with the service module X-axis. The rigid body spin motion of the service module excites longitudinal slosh of the propellants in tanks. The sloshing then becomes the dominant force and causes the spin vector to approach a position normal to the service module X-axis. The sloshing can orient the service module spin axis such that the net -X thrusting over a period of 300 seconds can not only reduce the separation velocity of the service module but also reverse its direction. This condition introduces a remote possibility of recontact between the service modules and command module. An optimum separation velocity can be obtained for a range of propellant loads by restricting the spin thrusting to 2 seconds and the X-axis thrusting to 25 seconds of firing time.
It doesn't reveal how they kept the astronauts' comments looking out the window secret. Weren't they broadcast live?
It seems like the fact of the SM and its fragments not falling behind must mean something important about hypersonic flight.
The plasma buildup around the vehicle interferes with radio communication -- though I'm not sure in exactly which phases of the reentry.
Or maybe the window orientation made that hard to see?
Nope. Communications were split into multiple channels, all of which were monitored at the PAO, or Public Affairs Office console in mission control by a NASA official. It was deliberately designed so that the public only heard what NASA wanted them to hear.