Windows 10 Calculator is now running on WebAssembly, natively on iOS and Android
platform.uno
platform.uno
- 84 HTTP requests
- 10.2 MB transferred
- 51.9 MB in decompressed assets
- 23.44 seconds to start the application.
For a calculator, these are pretty extreme numbers.
23s, especially if it is the second run where the wasm is cached, to start the application is very high though. It should be below 4s (which is still high) on a desktop class machine. Was that on an Android phone by any chance ?
I'm curious to hear how well Platform Uno works in practice with real world projects. The demos are quite impressive.
I always thought that UWP was a much nicer platform to develop for than Android. It's a shame that Microsoft's mismanagement pretty much killed Windows Mobile as a viable platform.