Light Tracer – Experimental GPU ray tracer for web
lighttracer.org
lighttracer.org
Console outputs a bunch of stuff:
wasm streaming compile failed: TypeError: Response has unsupported MIME type
Assertion failed: glGetError() == 0, at: src/deps\sokol_gfx.h,3008,_sg_create_image
WebGL warning: texImage2D: Requested size at this level is unsupported.
uncaught exception: abort("Assertion failed: glGetError() == 0, at: src/deps\\sokol_gfx.h,3008,_sg_create_image") at jsStackTrace@http://lighttracer.org/index.js:1170:13
On Firefox 67 on Linux.
Caustics look pretty good after increasing the number of passes: https://gc.gy/28927731.png
Light tracing gives the best results in theory, but it not very usefull because a lot of rays will be rendered without ever ending up in the camera. Which is ofcourse a waste of resourses.
Looks like this is a 'normal' path tracer.
> Unfortunately open file dialog is unsupported at the moment in this browser.
> Please try to drop a file into the browser instead
Ah the IE memories!