make can take three parameters for slices, which is the type, the initial length, and the initial "capacity":
https://play.golang.org/p/8d1mS1mGsW6By default, the slice is filled in and fully initialized. On the one hand, IMHO and IME that's not really what you want if you're going to append things which is a pretty common case, but on the other hand, worrying about "capacity" for slices, while perfectly sensible once you understand the abstraction, is something you can get in trouble with if you're not paying attention, because it makes you really pay attention to the fact the slice has an underlying array.
(Many languages have this concept somewhere, Go just happens to put it in the syntax: A "slice" is an object with a reference to an underlying array, an index of the first element, a length, and a "capacity" which can be smaller than the underlying array has room for. If you want to grow past the underlying array, the runtime then has to create a new one and copy the elements out into that.)
Similarly, if you have a slice of ten elements and you want to take a subset of it and start appending your own bits and pieces, you have to do that carefully: https://play.golang.org/p/QcZOndSp-9x There's a syntax for reducing the capacity of the new slice deliberately, which forces any new "append" to copy to a new slice, producing the behavior you want.
For as tricky as this can get, I'm surprised it doesn't come up more often, but so far in the last five years, this was the source of my bug I believe twice, and one of them I was doing rather inadvisable things anyhow. It turns out that in most "just code" you're not cutting lists up and distributing them various places very often.