Volvo is perhaps the ultimate example in good UI for the AC: the buttons are shaped like a human, and you press the part of your body where you want air:
http://www.carkhabri.com/Gallery/volvo/volvo-xc60/interior/l...
Volvo is perhaps the ultimate example in good UI for the AC: the buttons are shaped like a human, and you press the part of your body where you want air:
http://www.carkhabri.com/Gallery/volvo/volvo-xc60/interior/l...
I was driving a friend's newer car down the freeway once, and had to call him to find out how to turn on the godam defroster. There were so many knobs, switches, and dials that influence this, all labelled with icons so I had no idea what they did. Turns out that you had to push two buttons, toggle a toggle, and turn two knobs. Madness.
My car has a selector that you move to "defrost". Then it defrosts, like magic.
ATM it's still a co-pilot job to translate navigation system information into actionable directions in foreign cities..
Would be really interesting, especially with cars like Tesla that do OTA updates and can improve your "co-pilot" all the time.
It's nice, but it still a major issue: you need to look at it while pressing it to know state.
If, instead, it's three stacked buttons top to bottom, you don't have to do that.
In a car, the aim should be for logical use without eyes leaving the road much.