I'd rather have those capabilities? My drawing apps on iOS all have tons of multi-touch gestures. I appreciate they are there.
I'd rather have those capabilities? My drawing apps on iOS all have tons of multi-touch gestures. I appreciate they are there.
Didn’t microsoft try to do this in Windows 8 with little icons in the corners? The problem is that little icons provide only marginally more information, if at all, than the existence of the corner of the screen.
It’s a very hard problem and Apple works on it. They have abandoned previous standards on discoverability because of the inherent limitations of a touch interface on a small screen.
Sacrificing discoverability for usability is the right choice.
I think one issue is that some UI conventions have not been settled on, so I often have to look up how to do something on iOS.
The most recent example of this was “shake to undo.” After looking this up, not only did I learn how to undo typing, I also learned why I would occasionally get these inexplicable warning windows asking if I wanted to undo!
Who says the situation needs solving? I'm just providing perspective.
I'd rather have those capabilities? My drawing apps on iOS all have tons of multi-touch gestures. I appreciate they are there.
That's the same attitude people had about Ctrl and Alt key shortcuts and power user features and function keys.
Of course it needs to be solved. You have finite screen real estate. Lack of physical buttons. Multi-touch gestures is a natural space for user input.