5-Year-Old Designs an iPhone App (video)
jeff.io
jeff.io
My favorite lines: "I get all the money cause it was my idea" and "It has an apple on the back and that makes me hungry"
Inspiring.
To anyone on HN who developes iPhone apps... please work with him (and his father) to make this, would be amazing.
Choose from three spells. Call them Expelliarmus, Immobulus, Stupefy (or whatever). But really it’s rock, paper, scissors.
Swipe left to right on your phone to add a jolt of whatever spell is selected. This moves the “center” 10 pixels towards your enemy if you’re using the same spell, 5 pixels if you’re using the weaker spell, 15 pixels if you’re using the stronger spell. Of course, your opponent is moving the “center” the opposite direction at the same time, following the same rules.
You can switch between the spells at any time, but time spent switching is time not spent swiping.
The idea is to push the “center” of the beam all the way to your opponent, where he takes damage and the center is reset. Take damage three times and you lose.
It definitely would work much better with Harry Potter characters and spells, possibly a marketing tie-in to Deathly Hallows part 2.
Add sparks and glows and all manner of cool sound effects and special effects. Include sound bytes from the characters battling.
Make one kid ridiculously happy.
Thanks for your really detailed reply — and everybody else's too! Now I'm thinking I'll have to build this for him. My wife's going to shake her head if I tell her that I just added another sideproject to my list of sideprojects.
I was especially impressed that he represented the characters as dots instead of trying to draw them, because it was obvious what they do. The "squares," he drew out more completely because he didn't know what to call them and drawing it was the best way to explain it (dad understood).