And now for something completely different: running Lisp on GPUs [pdf]
dspace.lboro.ac.uk
dspace.lboro.ac.uk
but the link is dead. Anyone know where this can be found? It's a really interesting project that has practical implications for a little hobby project I'm working on.
What I really want is a scheme->GLSL shader compiler - much narrower and more tractable.
or
CEPL (common lisp -> GLSL) https://github.com/cbaggers/cepl