Oh, I built a working computer, too. That was fun. But when at the end of that project you've got a processor and some RAM and a display sitting there in front of you, well, you realize that you don't really know what to do with the rig. Now what?
Then I realized that I could do far more damage in software (at scale) than with hardware (just one-off workbench class disasters). And so . . .
Haha, this was pretty much it for me too. I'd imagine going down the hardware route is a lot of fun with a lot of lessons learnt, but an expensive lesson.
I might play around with some hardware stuff next though.
I did suffer a different form of pain with trying to implement all the gates together in a GP programming language - that was probably a bad idea in hindsight!