Very interesting talk about Stadia, latency, Linux, Vulkan
https://www.youtube.com/watch?v=qdz4b5psrhE
> The inside story of how DOOM came to life on Stadia. id Software delivers a bird’s eye view of real-world Stadia development from conception to execution. Learn how high-performance games are made on Google’s new streaming platform. Recorded at GDC 2019.