Riot Games workers walk out to protest forced arbitration
latimes.com
latimes.com
In general, tech needs to move to more co-op, employee-&customer-owned, organized labor shops with labor on the board of directors. Mandatory arbitration for any area is BS because for-profit arbitrators are paid to be pseudo-"unbiased" while most often ruling in favor of who pays the bills.
I am incentivised to get the best deal possible for my labour. I am not there to worry about big picture things, that’s what someone else is selling their labour for.
Anything that rational people can do to improve the price they get for their labour, they will.
Unless you own some capital in the company, why would you care overly about the success of the company?
It seems like you feel that everyone involved in a company should be equally bought into whatever “vision” they have, whereas in my case at least I simply don’t care.
Citation Needed.
This has been the argument for many deregulators since the 70's which has resulted in the current culture of Employees being treated as disposable cattle in the US but I have yet to see any strong evidence of it's necesity.
But contracts that require you to go though arbitration for any future disputes, and where you have zero choice of venue, are incompatible with due process.
On the other hand, if an arbitration was biased then the plaintiff could petition a court to disregard it and allow a regular suit to proceed. So arbitrators really do need to be unbiased.
I still keep thinking about their company policy: employees were expected to play their game every day. Can you imagine if McDonalds said they expected staff to eat at least one meal every day in-store?
It's extremely involved.
I have also worked in games on smaller teams and considered it a responsibility to play the game to make sure that everything I could influence worked well (or I changed it so that it did) or that I could evaluate other parts of the game versus user expectation/current state of the art. Maybe things are different on larger teams/projects.
If the latter, then that's a good, and perfectly reasonable expectation. If the former, nope.
Leave aside for a second that it doesn't scale into large companies - for the product people and engineers working directly on the product, it doesn't seem like such an unreasonable expectation. If you come from the school of thought of "I'm a professional, I clock in at 9 and clock out at 5, here strictly for the paycheck, strict separation of life and work" then OK, it's not a fit for you. Thankfully, not every company has to be a fit for everybody.
The expectation as explained to us was for all staff, regardless of role.
Clearly that culture (everyone must play the product) doesn't scale when you need to hire into roles that have nothing to do with the product itself.
I think its similar to the arguments saying forced arbitration is fine for cell phone contracts, because you can choose to not do business with that company, when EVERY cell phone provider now has them...
EDIT: to be more specific: if you get raped at work, the criminal part against the rapist goes to court as usual. The case against the company because of establishing a rape culture and you seeking compensation goes to arbitration.