Simulating gunfire in naval wargames (2016)
wargamingmiscellany.blogspot.com
wargamingmiscellany.blogspot.com
He was captain of a large battleship (akin to the Bismarck or Tirpitz) and I guess these ships were mainly used in long range stand off attacks, because he would talk about seeing the muzzle flashes of enemy ships through his telescope, then waiting 30 to 90 seconds to see where the shells would land near/on his ship.
I was always enthralled by the fact that you knew shells were heading your way bringing death and destruction, but you had to wait around a minute to see if they missed you or they impacted your vessel, and in that time, you had to plot an evasive manoeuvre as well as return fire solutions.
The distance and isolation of sea combat somehow makes it more haunting than the land warfare equivalent of an artillery barrage.
That also reminds me of another story I read that was penned by a cavalry officer in the 1800's. He said that the only time you could see a cannonball in flight on the battlefield was when it was pretty much heading straight for you.
He recalls an incident once when he met a fellow horseback officer in the middle of a battlefield during a lull in combat, and while talking, the other officer's horse rested its head against his leg. While chatting, he noticed a black blur approaching in the sky out of the corner of his vision and reactively flinched back, and a cannon ball brushed his collar and smashed into the horse's head that was leaning against his leg, instantly killing the poor creature.
https://www.networkworld.com/article/2221266/mythbusters-acc...
There was even a proposal to build larger scale ships that used small-calibre handgun ammunition and sheetmetal hulls, but it was shot down (if you'll forgive my pun) for being wildly unsafe and probably illegal (as I understand civilians are generally discouraged from owning remote-controllable firing mechanisms).
And there was an easy(ish) way to stabilize the guns. Mercury switches were used to ensure they only fired when the hull was reasonably level.
https://hackaday.com/2015/07/22/no-mounting-a-gun-to-a-quadc...
Still stupid as hell, but probably not illegal.
I work in a converted naval gun factory, built in WWII. They used to take the main guns off battleships and reline them every hundred shots or so, and my building was a huge machine shop set up to replace the linings.
The gantry crane used to take the guns off the railroad cars they were shipped on is still in place. The hook of the crane is a solid piece of steel. It is larger than my Honda.
notice the boats along the port side near the aft gun. And, forward of the aft gun, and between the deck houses, are several grey rectangles. Each one has 4 Tomahawk missiles. Those "coffins" are roughly the size of tractor trailers.
One thing you'll notice: no humans. The shockwave will kill you.
Wish there was a version of this game that runs in a browser or on modern tablets.
The modern version/remake/inspired product is "Command" https://store.steampowered.com/app/321410/Command_Modern_Air...
Yeah, I guess it was more a reference-source for him. Foggy memory I have.
they getting back tho, at least looking at the Kickstarter trends in board games.