https://deepmind.com/blog/neural-scene-representation-and-re...
Something genuinely useful might, perhaps, be achieved by applying GANs to parameters of those 3D models to allow easier customization, but I haven't seen any work in that direction.
Looks better to me than a lot of what is on your video. The video is very nice and it's really good, however it's often not really photorealistic when it's supposed to be and I also don't believe it'll be possible to do raytracing at such performance it'll be usable for most people (mobile phones), for VR. This approach is a new way that sidesteps the issues of raytracing.
Your comment has value, but your tone is unnecessarily harsh. Would you talk to a coworker like this?