Show HN: Procedural Character Animation with Machine Learning in Three.js
github.com
github.com
What licence is this under?
No kidding. Especially when you consider how the tools for doing this kinda thing have gotten exponentially better just in the last couple years!
I'm curious what your current work looks like?
It took me a while to realize about the A-W-D movement controls (I tried arrow keys and mouse first), and, as others have said, everything is really dark.
> Is this better than some sort of naive interpolation between animations?
The current implementation might not be, but the idea of procedural animation can very powerful. It eliminates a lot of manual labor of creating animations clips / state machines and also can account for realtime unpredictable states.
To see what's possible, you should check out the original demo that this project ported to the web -- https://github.com/sebastianstarke/AI4Animation