The biggest one in the near future is async/await; you’ll see the precursors land in the next few releases. There will also be a blog post soon outplaying overall plans for the year, but const generics, GATs, and specialization are the likely big-ticket items.
In general, this year of Rust will be about governance refactoring, finishing off long-desired features like the ones above, and general polish. There isn’t a lot of big plans for big new things coming anytime soon, more of finishing what we’ve started and improving what we have.