Scalable Muscle-Actuated Human Simulation and Control
mrl.snu.ac.kr
mrl.snu.ac.kr
Very excited to see the direction this is going.
From figure skating to freestyle snowboard, many athletes are pushing the reslm of what’s possible by trial and error. What if you could get a bunch of simulations, and learn from its form.
While graphics often borders on photorealistic, animation still looks bad. Decades pass and even top of the line mocap still feels way off for me in the context of game environments.
But I wonder why it took so long to get here since [1] was published.
https://www.youtube.com/watch?v=Qi5adyccoKI&list=FLdOcSmTlAk...