there's no getting around it. if you want it you have to play by their rules.
there's no getting around it. if you want it you have to play by their rules.
It's just what big media has happened to get away with.
If they found themselves without a way for their paying customers to access their content via DRM, they'd drop the requirement on the spot, with little to no financial impact except for DRM scheme licensing fees.
Most studios really wouldn't find blocking all PC access to their content to materially affect them.
But with the introduction of DRM into the standard, this is no longer possible.
You just want the DRM users content but you want it without DRM.
So what really happened is the content producers enticed the users into DRM with their content. It's the other way around, and the consumers voted with their wallet (and clicks)
And why would anyone follow this standard?